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Yang's Electricity

by XingYang_lc_11

Yang's Electricity adds an electricity-driven progression layer to Fabric worlds, built around ore refining, electronic components and self-contained power systems.

FabricClient and serverMIT LicenseOpen source1.20.1 – 1.20.6

What it does

Conductive ores can be mined and refined, then turned into electronic components such as wires, resistors and batteries. Those parts feed multi-functional blocks that convert raw resources into finished goods using electrical power, so a base can run as its own small electrical system rather than relying on hand crafting alone. The mod also includes a scalable power grid layout intended to grow with the base.

The mod is designed for players who want to build an electrical network inside vanilla survival, and for server owners who want a production chain that stays inside the game. Its description says it sets out to add electricity-driven mechanics, though the current build's content centers on mining, components and conversion blocks. Yang's Electricity is open source under the MIT License and runs on client and server, so the server and every player need it. No required dependency is listed for Fabric. Files exist for 1.20.1 – 1.20.6, and the latest is 0.7.5 for 1.20.6, released 2026-02-23 on the alpha channel.

Key features

  1. Ore mining and refining

    Conductive ore resources can be mined and refined into the materials that electrical parts are made from.

  2. Electronic component synthesis

    Wires, resistors and batteries are crafted through a standardized recipe path that other machines can rely on.

  3. Mass production blocks

    Multi-functional blocks convert resources with electrical power, letting a player automate part of the crafting chain.

  4. Scalable power grid

    The power network is built to be extended piece by piece as the electrical system grows.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.60.7.5
1.20.50.7.5
1.20.40.7.5
1.20.30.7.5
1.20.20.7.5
1.20.10.7.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Automated resource conversion

A player connects conversion blocks to a powered grid so that raw materials are processed without manual crafting.

Self-contained electrical base

A survival base runs its own power network, drawing on local ore and components rather than outside supply.

Who it’s for: Survival players who enjoy building machines and wiring, and server owners looking for a technology progression that keeps production inside the game.

Questions

Does Yang's Electricity have to be installed on both sides?

Yes. A server running it needs every connecting player to have it too.

Which loader does Yang's Electricity use?

It is published for Fabric only, with files for 1.20.1 – 1.20.6.

Is Yang's Electricity open source?

Yes. It is open source under the MIT License, and the source code and issue tracker are public.

In the catalog

Yang's Electricity is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 11,154 mods support Minecraft 1.20.6.

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What the author says

Yang's Electricity 是一款专注于电力系统的 Fabric 生态模组,专为 1.20.1 版本设计。通过引入矿石资源、电子元件和多功能方块,模组构建了一套完整且独立的能源体系,旨在通过电力驱动特殊功能: ✓ Mass Production: Efficiently convert resources using electrical systems.
XingYang_lc_11, on the Modrinth page

Official listing

Owner
XingYang_lc_11
Published
2026-01-31
Updated on Modrinth
2026-02-23
Facts verified
2026-10-15

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