Wild west structures
With Wild west structures, the world generator places western-themed sites such as bandit camps, a church and a TNT cart into badlands, desert and swamp biomes.
What it does
Wild west structures adds structures inspired by the American frontier to the badlands and nearby biomes. Some of them are wagons carrying lost supplies, TNT carts, campsites, a badlands village, a desert camp, a swamp shack and a bandit camp, along with a western-style church. Players find them while exploring, so a new world can hold them without any crafting.
The mod is a world generation addition and runs on the server only. Players join a server that runs it without installing anything, and single-player worlds need it in the mods folder. Files are available for Fabric, Forge and NeoForge across the 1.19.2 – 1.21.8 range, with the latest Fabric build for 1.21.8 and the latest Forge build for 1.19.2.
The mod is released under All rights reserved and is not open source. It was first published on 2024-04-16 and last updated on 2026-01-28. Among the 1253 World generation mods with Fabric files for 1.21.8, it is one of several that add biome-specific structures.
Key features
Badlands village
A village built in the badlands biome, with structures suited to the dry, red terrain.
Bandit and desert camps
Campsites placed in desert and badlands biomes, including a dedicated bandit camp.
Swamp shack
A small shack generated in swamp biomes, adding a frontier building to wet areas.
Wagons and TNT carts
Wagons holding lost supplies and TNT carts appear as scattered finds across the world.
Western church
A church in the style of the frontier towns, placed as a single landmark in the world.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who build western scenes or explore biomes for new structures, and server owners who want frontier sites in their worlds.
How it compares
WildCamps is server-side only, under All rights reserved, and covers 1.20 – 26.3 on Fabric, Forge and NeoForge, so it reaches newer versions than this mod. Campsite Structures is client and server, also under All rights reserved, and covers 1.18.2 – 1.21.4. Wild Iron differs in environment and license, since it is client and server and open source under the GNU Lesser General Public License v3.0 only, for 1.20 – 1.20.1 on Forge and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Wild west structures | Fabric, Forge and NeoForge | 1.19.2 – 1.21.8 | Server-side only | 2026-01-28 |
| [W] WildCamps | Fabric, Forge and NeoForge | 1.20 – 26.3 | Server-side only | 2026-10-04 |
| Campsite Structures | Fabric, Forge and NeoForge | 1.18.2 – 1.21.4 | Client and server | 2025-05-04 |
| Wild Iron | Forge and NeoForge | 1.20 – 1.20.1 | Client and server | 2025-07-16 |
Questions
Does Wild west structures need to be on the client?
Which loader should a server use?
Which game versions have files?
In the catalog
Wild west structures is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from Iconsintown22
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What the author says
Wild west structures adds new structures to biomes like the badlands all inspired by the wild west and american frontier. Some of the structures you may come across include wagons which may contain lost supplies, tnt carts, campsites, and more! Notes - Neoforge port coming soon - Anything above 1.21.8 is mostly…
Official listing
- Modrinth page
- modrinth.com/mod/wildwest-structures
- Owner
- Iconsintown22
- Published
- 2024-04-16
- Updated on Modrinth
- 2026-01-28
- Facts verified
- 2026-10-15
