Wesley's Roguelike Dungeons
by magicwesley
Wesley's Roguelike Dungeons adds a set of procedurally structured dungeon crawlers that players enter from the overworld, nether and end, with a timer in the new dimension.
What it does
The dungeons are mostly linear, with optional objectives that lead to bigger rewards. Loot is distributed through a key system: some chests stay locked until a player obtains a key from a special challenge. A dungeon ends in a boss fight against one of 12 regular dungeon bosses. Main dungeons come in 18 themes, including three biome climates (hot desert, cold icy and warm jungle) and six nether temperatures. A separate large end structure called the End Palace is added, along with a city inhabited by ender creatures and deep dank depths below.
The mod also introduces a dimension built around neverending dungeons, where a timer pushes players to gather as much loot as possible before it runs out. A modpack creator planning to use the mod can tune that timer in the config files. The mod needs Forge and runs on client and server, so the server and every player need it. Files cover 1.16.5, 1.18.2, 1.19.2, 1.19.4 and 1.20.1, with 2.3.6 for 1.20.1 as the latest Forge file. It is released under All rights reserved and is not open source.
Key features
Linear dungeon progression
Dungeons follow a mostly linear path with optional objectives that grant bigger rewards.
Key-locked loot
Some chests need keys that can only be obtained by completing special challenges inside the dungeons.
Dungeon boss fights
Each dungeon finishes with an epic boss fight against one of 12 regular dungeon bosses.
Themed dungeon biomes
Eighteen main dungeon themes span hot desert, cold icy and warm jungle climates, plus six nether temperatures.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Eilork mod is Forge-only, built for 1.20.1, and is also client and server, with All rights reserved. Battle Dungeons covers 1.16.5 – 1.20.1 on Forge with the same client and server environment, but is released under the Apache License 2.0. When Dungeons Arise is the broadest option, with Fabric, Forge and NeoForge files for 1.16.5 – 1.21.1, and it is server-side only, so players join without installing it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Wesley's Roguelike Dungeons | Forge | 1.16.5 – 1.20.1 | Client and server | 2025-01-22 |
| Eilork mod | Forge | 1.20.1 | Client and server | 2025-03-13 |
| Battle Dungeons | Forge | 1.16.5 – 1.20.1 | Client and server | 2025-01-12 |
| When Dungeons Arise | Fabric, Forge and NeoForge | 1.16.5 – 1.21.1 | Server-side only | 2025-10-26 |
Questions
Does Wesley's Roguelike Dungeons need to be installed on the server?
How are the dungeon chests opened?
Which Minecraft versions does Wesley's Roguelike Dungeons support?
In the catalog
Wesley's Roguelike Dungeons is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
Wesley's Roguelike Dungeons is a very unique and advanced dungeon crawler mod. Every dungeon is completely unique and houses a bunch of new content. New mobs, weapons, challenges, environments, traps and much more. These dungeons have a mostly liniar progression through them with optional objectives for bigger rewards.
Official listing
- Modrinth page
- modrinth.com/mod/wesleys-roguelike-dungeons
- Owner
- magicwesley
- Published
- 2024-12-27
- Updated on Modrinth
- 2025-01-22
- Facts verified
- 2026-10-15
