VS / Sable Hose Connectors
by M_K2525
VS/Sable Hose Connectors lets fluids, items, rotational power and energy move between ships and sublevels through paired connector blocks.
What it does
The mod is an addon that requires Create. Once a ship-physics mod or Sable is installed, its connector blocks carry resources across the gap between ships or sublevels. Each connector type handles a different resource, and the basic fluid connector can be linked with the Create wrench or joined automatically when two of them face each other.
Connectors attach to Create pipes, rotational shafts and redstone, so builders can route cargo, power and fluid between moving vessels. Items travel only when enough side-applied rotation is present, and that rotation should reach only the source connector. Energy and rotation connectors transfer their resource once two ends are linked.
The mod is open source under the MIT License. Builds exist for 1.20.1 and 1.21.1 on Forge and NeoForge, and both sides of a connection must run it. Source code and an issue tracker are published on GitHub.
Key features
Fluid connectors
A basic connector passes fluid between ships once two ends are linked with the Create wrench or placed facing each other.
Item connectors
Side-applied rotation moves items between linked connectors, with the source end receiving the rotation.
Energy and rotation links
A block transfers energy, and another passes rotational force, so power can cross between ships.
Redstone control
A redstone signal can disconnect a fluid connector, cutting the link without breaking the blocks.
Chain connector
A chain connector joins automatically when two of its kind are brought close together facing each other.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Fluid transport between ships
Pipes from Create run into the bottom of a connector, letting a fluid supply on one vessel feed machines on another.
Remote power
Energy or rotational links let a powered ship drive machinery on a separate sublevel.
Who it’s for: Players who build with ship-physics vessels or sublevels and already use Create pipes and shafts. Server owners running ship-based worlds need the mod on the server as well as on each player's client.
How it compares
Create: Springs is open source under the MIT License and runs on Forge and NeoForge across 1.20.1 – 1.21.1, with the same client and server environment. VS: Logistics is for Forge only, covers 1.20.1 – 1.20.6, and is closed under All rights reserved. Scalable Sables is NeoForge only, covers 1.21.1 – 1.21.11, and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| VS / Sable Hose Connectors | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-12 |
| Create: Springs | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-17 |
| VS: Logistics | Forge | 1.20.1 – 1.20.6 | Client and server | 2026-06-01 |
| Scalable Sables | NeoForge | 1.21.1 – 1.21.11 | Client and server | 2026-09-28 |
Questions
Does VS/Sable Hose Connectors need Create?
Must the server run the mod too?
Which loaders and versions are supported?
Why do items not move between connectors?
In the catalog
VS / Sable Hose Connectors is one of 3,932 Transportation mods on ModsFinder, and one of 1,908 Transportation mods for Forge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
VS/Sable Hose Connectors is an addon mod that requires Create. When either Valkyrien Skies or Sable (Create: Aeronautics) is installed, it allows the transfer of fluids, items, rotational power, and energy between ships or sublevels. VS Hose Connectors 0.0.9 - Minecraft 1.20.1 - Forge 47.4.13 - Valkyrien Skies v2.4.9…
Official listing
- Modrinth page
- modrinth.com/mod/vs-hose-connectors
- Owner
- M_K2525
- Published
- 2026-01-09
- Updated on Modrinth
- 2026-10-12
- Facts verified
- 2026-10-15
