Graveyards & Ghosts
Graveyards & Ghosts changes death and respawn, so players who die become ghosts and return to a graveyard they have found, and it adds graveyard structures to the world.
What it does
The mod adds graveyards as world generation structures. When the optional graveyard respawn system is on, a player who dies becomes a ghost and respawns at the nearest graveyard instead of the vanilla spawn point. A setting named enablePlayerGhostOnDeath set to false leaves the vanilla respawn system in place and only adds the graveyard structures and blocks.
Ghosts gain a Ghost status effect, which makes the player invisible and able to fly, and deals damage while removing saturation. A ghost can still interact with doors, buttons, levers and similar objects, and can use fishing rods and ender pearls, but cannot break or place blocks. A Ghost potion is brewed from a Totem of Undying and an Awkward Potion, and splash potions and tipped arrows are crafted in the usual way.
Custom blocks are made from vanilla ingredients, so players can design their own graveyards. A Groundskeeper villager trades tombstones, pedestals, statues, coffins and resurrection statues, and cartographers sell graveyard maps. The mod is open source under the MIT License and is published for Fabric only, across 1.21.1 – 1.21.11. Fabric API is needed for it to run.
Key features
Graveyard structures
Custom graveyard structures generate in the world, giving players places to return to after death.
Ghost respawn
With the optional system on, a dead player becomes a ghost and respawns at the nearest graveyard.
Ghost status effect
The Ghost effect makes the player invisible and able to fly, while slowly draining saturation and health.
Ghost potion recipe
A Ghost potion is brewed from a Totem of Undying and an Awkward Potion, and it supports splash and tipped variants.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want death to have a consequence in survival worlds, and server owners who want a graveyard respawn system on a Fabric server.
How it compares
The Graveyard (Unofficial Port) is also open source, under the GNU General Public License v3.0 only, and runs on Fabric and NeoForge for 1.21.1 – 26.2 in a client and server environment. Charon's Echo is server-side only, so players join without installing it, and it is published under the MIT License for 26.2 – 26.3, a range that does not overlap with this mod.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Graveyards & Ghosts | Fabric | 1.21.1 – 1.21.11 | Client and server | 2026-05-07 |
| The Graveyard (Unofficial Port) | Fabric and NeoForge | 1.21.1 – 26.2 | Client and server | 2026-06-17 |
| Charon's Echo | Fabric | 26.2 – 26.3 | Server-side only | 2026-09-26 |
Questions
Does Graveyards & Ghosts need Fabric API?
Does the server need the mod?
Can the graveyard respawn be turned off?
In the catalog
Graveyards & Ghosts is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 19,862 mods support Minecraft 1.21.11.
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What the author says
Inspired by MMORPG's, this mod adds graveyards to the world generation and optionally changes the respawn system so that players become ghosts when they die and respawn at the nearest graveyard. By setting the option enablePlayerGhostOnDeath to false this mod will not change the vanilla respawn system and will only…
Official listing
- Modrinth page
- modrinth.com/mod/villagerunknown-graveyardsandghosts
- Owner
- VillagerUnknown
- Published
- 2024-12-25
- Updated on Modrinth
- 2026-05-07
- Facts verified
- 2026-10-15
