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Villager Comfort Continued

by elleoellie

Villager Comfort Continued adjusts villager trade prices according to how comfortable each villager is in its home and workplace, so better-kept villagers offer cheaper trades.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

Each villager's comfort is calculated from several values, including its bed, its workstation and the general problems it faces, and the combined result raises or lowers the price the villager asks for trades. A villager that lives in a well-furnished house with a bed placed away from its workstation receives better prices, while one kept in a cramped or unfinished space pays more for the same goods.

The mod offers many settings. Server owners can change how strongly comfort affects prices, the desired house size and the desired workstation size, and most individual qualities can be disabled or even inverted in the config. Right-clicking a villager with a specific item, paper by default and changeable through data packs, opens a screen that shows the villager's overall comfort statistics.

Villager Comfort Continued is open source under the MIT License and is published for NeoForge 1.21.1 only. A server running it needs every connecting player to have it too. The project descends from an earlier version by ghenghen, which another developer later carried forward.

Key features

  1. Comfort-based trade prices

    Trade prices rise or fall with a villager's comfort, so a well-kept villager offers cheaper trades than a neglected one.

  2. Comfort inspection screen

    Right-clicking a villager with the configured item opens a screen with its overall comfort statistics.

  3. Configurable comfort values

    Server owners can adjust how much comfort affects prices, the desired house and workstation sizes, and disable or invert individual qualities.

  4. Furnishing and placement effects

    Carpets and decorations raise comfort, while a house built from dirt lowers it, and placing a workstation in the same room as a bed too close reduces it.

Compatibility

Latest build for each game version and loader.

1.21.11.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Profession Locking is open source under the MIT License, targets 1.21.1 and is server-side only, so players join without installing it. Villager Comfort Continued is client and server and changes prices through comfort instead of profession. Bazaar Villager is published for 1.21.10 only and is all rights reserved, so it does not cover the 1.21.1 build this mod targets.

ModLoadersGame versionsEnvironmentUpdated
Villager Comfort ContinuedNeoForge1.21.1Client and server2026-03-03
Profession LockingNeoForge1.21.1Server-side only2026-07-19
Bazaar VillagerNeoForge1.21.10Client and server2025-11-21

Questions

Does Villager Comfort Continued need to be installed on both sides?

Yes. The server and every player need the mod installed.

Which loader and version does Villager Comfort Continued support?

It is published for NeoForge only, and the latest file is 1.1.0 for 1.21.1, released on 2026-03-03.

Can the comfort effects be turned off or changed?

Yes. Server owners can change how much comfort affects prices and disable or invert most individual qualities in the config.

In the catalog

Villager Comfort Continued is one of 2,072 Economy mods on ModsFinder, and one of 917 Economy mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Villager Comfort raises and lowers the price of villager trades depending on the quality of their lifestyle. The better you treat them, the cheaper the trades. The worse life they have, the more it'll cost! The idea is to encourage the player to actually build a village for villagers, rather than stuffing them in 1x1…
elleoellie, on the Modrinth page

Official listing

Owner
elleoellie
Published
2026-02-22
Updated on Modrinth
2026-03-03
Facts verified
2026-10-15

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