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Weather Physics (Wind, Sails & Tornadoes)

by killey

With Weather Physics installed, wind and tornadoes push sub-levels and sails catch the air on NeoForge 1.21.1.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

Weather Physics adds wind physics to sub-levels and sailing physics that turn windmill sails. Tornadoes pull sub-levels into a vortex, and the strength of a tornado depends on its intensity stage. A tornado can destroy blocks, and a hull that breaks can split a ship into separate physics objects.

The mod requires Sable and Weather Storms & Tornadoes, and it works as a compatibility bridge between Sable and Weather2. CoroUtil and Weather2 must also be present, since Weather2 is a dependency. Physics destruction logic can be changed in the config, so server owners can decide how far tornado damage reaches.

Weather Physics runs on NeoForge and needs both the server and every player to have it. Files exist for 1.21.1 only, with 1.0.3 as the latest file, first published on 2026-05-13 and last updated on 2026-07-19. The code is open source under the MIT License, and the issue tracker and source code are public.

Key features

  1. Wind-driven sub-levels

    Sub-levels respond to wind, so loose structures drift and shift when weather blows through.

  2. Sailing physics

    Windmill sails catch the wind and move a ship using the air flow rather than a fixed speed.

  3. Tornado vortex

    A tornado pulls nearby sub-levels into a spinning vortex, and its effect grows with the intensity stage.

  4. Configurable destruction

    Tornadoes can destroy blocks and break hulls, and the destruction logic is adjustable in the config.

Compatibility

Latest build for each game version and loader.

1.21.11.0.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Weather Storms & TornadoesAdds storms, tornadoes, wind, lots of particle effects and more.
Required
SableA library mod for interactive moving block structures, or "sub-levels"
Required

Use cases

Storm-based sailing

Players build ships with windmill sails and let the weather drive them during voyages.

Tornado survival

Tornadoes become a threat in a world, and players must plan around the damage a vortex can cause.

Who it’s for: Players who want wind and tornado effects on ships and structures, and server owners who want configurable destruction on a NeoForge 1.21.1 server.

Questions

Does Weather Physics need Sable?

Yes. Sable is a required dependency, along with Weather Storms & Tornadoes.

Does the server need Weather Physics?

Yes. Installation covers the server and each player's game.

Which game versions does Weather Physics support?

Only 1.21.1 has files, with 1.0.3 as the latest NeoForge build.

In the catalog

Weather Physics (Wind, Sails & Tornadoes) is one of 3,932 Transportation mods on ModsFinder, and one of 1,743 Transportation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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Official listing

Owner
killey
Published
2026-05-13
Updated on Modrinth
2026-07-19
Facts verified
2026-10-15

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