Time=Effect
by BloodGamer
Time=Effect applies a random effect to players at random intervals, so each stretch of play brings a different status change.
What it does
Time=Effect picks a status effect at random and applies it to the player when a random interval passes. The effect and the timing both change from one trigger to the next, so no two stretches of play have to match. The mod is built for Fabric on 1.21.1 and needs Fabric API. Installation covers the server and each player's game. The mod is released under a custom license and is not open source.
Key features
Random timing
The mod triggers at random intervals instead of on a fixed schedule, so the next effect cannot be predicted.
Random effect choice
Each trigger applies a randomly chosen effect to the player, which can change how a session feels.
Single game version
Files are published for Fabric on 1.21.1 only, with 1.0.0 as the latest build.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
BreakEffect is a Fabric mod for 1.21.1 – 1.21.11 that runs only on the client and is open source under the MIT License. Random Kill Effects is a Fabric mod for 1.21.8 – 26.1.2 that runs only on the server, with the MIT License and no open source status. Time=Effect is not open source and needs both sides installed.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Time=Effect | Fabric | 1.21.1 | Client and server | 2026-05-09 |
| BreakEffect | Fabric | 1.21.1 – 1.21.11 | Client-side only | 2026-08-21 |
| Random Kill Effects | Fabric | 1.21.8 – 26.1.2 | Server-side only | 2026-09-20 |
Questions
Does Time=Effect need Fabric API?
Does Time=Effect have to be installed on the server?
More from BloodGamer
What the author says
At a random time, which is able to be changed by the operator by pressing "o". The op can start the round or end it at any time, a random potion effect is applied varying from bad luck, to water breathing, to blindness. It is truely random. (Email me at [email protected] for any questions or bug reports, if…
Official listing
- Modrinth page
- modrinth.com/mod/timeeffect
- Owner
- BloodGamer
- Published
- 2026-05-09
- Updated on Modrinth
- 2026-05-09
- Facts verified
- 2026-10-15
