Death=Mob
by BloodGamer
Death=Mob is a Fabric mod for Minecraft 1.20.1 that changes the mob a player becomes after dying.
What it does
When a player dies, the mod replaces the usual outcome with a different mob form, so the player continues the game in that shape. The change is applied by the mod on both the server and each connected client, which is why the mod has to be installed on both sides. Fabric API must be present alongside it.
Files are published for Fabric only, targeting 1.20.1, with version 0.1.0 as the latest file. The code is released under the MIT License, and the project is not open source.
Key features
Mob transformation on death
A death turns the player into a different mob rather than respawning them as a normal player character.
Player form after death
The mob form stays in place after the death, so the player keeps playing in that shape until the mod's state changes.
Mob-based respawn
Instead of a standard respawn, the player returns as a mob, changing how they move and interact with the world.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does Death=Mob need Fabric API?
Does the server need Death=Mob?
More from BloodGamer
What the author says
Ever wanted to be different? Are you tired of being just a boring old player? Then with this experience, that will change! With every death, a mob will be randomized for you and with the ability of that mob. Like if you morph into a llama, you are able to spit. The cooldown of the abilities of the mobs are…
Official listing
- Modrinth page
- modrinth.com/mod/deathmob
- Owner
- BloodGamer
- Published
- 2026-05-03
- Updated on Modrinth
- 2026-05-03
- Facts verified
- 2026-10-15
