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TFC: Real World

by yazloysasha

TFC: Real World, from yazloysasha, generates a planet-scale world from real-world maps and integrates it with the survival rules of TerraFirmaCraft.

ForgeNeoForgeClient and serverMIT License1.18.2 – 1.21.1

What it does

Terrain follows real geography: mountains such as the Andes and Alps rise where tectonic plates collide, rift valleys open where plates pull apart, and volcanoes appear in places like Iceland and the Ring of Fire. Climates follow the same map, from jungles of the Congo through savannas, the Gobi and Siberian taiga to the ice of Antarctica, and the seasons follow TFC's own system. Players can start at a chosen latitude and longitude, such as a home town, a foot of Kilimanjaro or a Caribbean island, and begin survival there.

The mod also lets a player draw or load a custom map and turn it into a playable planet, at any scale from a single island to a full continental set. Its default world size is set at 80,000 by 40,000 blocks, which can be made larger or smaller. Because the generator is tied to TerraFirmaCraft, the planet is played with TFC's survival systems from the first block.

Installation needs TerraFirmaCraft, which is a required dependency. Auroras and Firma: Civilization are optional. TFC: Real World runs on client and server, so the server and every player need it. Files are published for Forge and NeoForge across three release versions, 1.18.2 – 1.21.1, and the mod is released under the MIT License but is not open source.

Key features

  1. Real mountains and volcanoes

    Mountain ranges follow plate boundaries and volcanoes stand at real active and ancient locations.

  2. Real climates and biomes

    Biomes and climates are placed according to real latitude, longitude and regional data.

  3. Start anywhere

    A player enters a latitude and longitude and begins survival at that exact spot on the planet.

  4. True-size map

    An equal-area map keeps the size of each landmass accurate and sets the world at 80,000 by 40,000 blocks.

  5. Custom maps as planets

    A drawn or loaded custom map can be played as the planet itself, with its own landmasses and oceans.

  6. Rivers, lakes and deltas

    Rivers follow real networks with matching widths and discharge, and deltas such as the Nile form from real data.

Compatibility

Latest build for each game version and loader.

1.21.1Not available4.2.0
1.20.13.2.0Not available
1.18.22.2.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

TerraFirmaCraftTerraFirmaCraft (TFC) is a total conversion mod that overhauls and reinvents survival mode.
Required

Optional 1

Firma: CivilizationThe official Nifty Ships addon for TerraFirmaCraft! Ships, boats, navigation gameplay, and more!
Optional

Questions

Does TFC: Real World need TerraFirmaCraft?

Yes. TerraFirmaCraft is a required dependency, and the planet is played with its survival systems.

Does the server need the mod as well as players?

Yes. Installation covers the server and each player's game.

Which loaders and versions are supported?

Files are published for Forge and NeoForge. The latest Forge file is 2.2.0 for 1.18.2, and the latest NeoForge file is 4.2.0 for 1.21.1.

In the catalog

TFC: Real World is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

🎉 The Ultra-Realistic Update is here! Real rivers, lakes and islands, a detailed coastline, and a world map with 400+ waypoints and advancements since v2.2.0 / v3.2.0 / v4.2.0. The whole planet, block by block, with TerraFirmaCraft's survival on top. 🌄
yazloysasha, on the Modrinth page

Official listing

Owner
yazloysasha
Published
2026-01-03
Updated on Modrinth
2026-10-13
Facts verified
2026-10-15

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