Super Factory Manager
by TeamDman
Super Factory Manager 4 replaces the flowchart interface of SFM with a scripting language for moving items between inventories through Factory Managers and Inventory Cables.
What it does
Instead of building item routes in flowchart screens, players write a script in a new language and paste it into the Factory Manager's GUI, either with the buttons or with Ctrl+V. The manager confirms when a script has loaded, and the program then runs in the world. Labels inside the script can be switched with the scroll wheel while holding Shift and applied to blocks by right-clicking them, with a menu available for labels that the running program does not yet define.
The mod is for players who already use Super Factory Manager and prefer text over node graphs, and for servers that want automated item logistics defined in code. It is a Forge and NeoForge mod for game versions 1.19.2 – 26.1.2 and is released under the Mozilla Public License 2.0, so the source code and issue tracker are public. Super Factory Manager Retro requires this mod, so it must be installed alongside it.
Key features
Scripting language
Routing logic is written as a script rather than drawn as a flowchart, and the program runs on the Factory Manager.
Program Disk
A Program Disk placed in the manager's GUI holds the script that the manager executes.
Label selection
Labels are switched with the scroll wheel while holding Shift and applied or removed by right-clicking blocks.
Custom labels
A right-click menu lets the player enter a label that the program does not yet contain.
Gallery
Compatibility
Latest build for each game version and loader.
26.x1 of 1 version with builds
1.21.x2 of 2 versions with builds
1.20.x5 of 5 versions with builds
1.19.x2 of 2 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Required by 1 mod
Use cases
Scripted item routing
A base with many inventories can have its item movement defined in one script and edited as text.
Who it’s for: Players who want to write item logistics as code, and server owners who keep factory setups under version control.
How it compares
SFM-Flow is a NeoForge-only mod for 1.21.1 under the MIT License, and it is open source. Create: Factory Controller is open source under the MIT License and covers Forge and NeoForge for 1.20.1 – 1.21.1. Resource Factory is NeoForge-only for 1.21.1 – 1.21.11 and is not open source, under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Super Factory Manager | Forge and NeoForge | 1.19.2 – 26.1.2 | Client and server | 2026-07-04 |
| SFM-Flow | NeoForge | 1.21.1 | Client and server | 2026-08-08 |
| Create: Factory Controller | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-09-11 |
| Resource Factory | NeoForge | 1.21.1 – 1.21.11 | Client and server | 2026-04-08 |
Questions
Does Super Factory Manager 4 need Forge or NeoForge?
Do server and client both need the mod?
Where does the script go once it is written?
In the catalog
Super Factory Manager is one of 3,932 Transportation mods on ModsFinder, and one of 1,908 Transportation mods for Forge. 15,189 mods support Minecraft 26.1.2.
More from TeamDman
Similar mods
What the author says
SuperFactoryManager 4 brings a whole new way to use SFM. Instead of using flowchart GUIs, a new scripting language has been added. Place your Factory Manager in the world, and connect it to your inventories using Inventory Cables
Official listing
- Modrinth page
- modrinth.com/mod/super-factory-manager
- Owner
- TeamDman
- Published
- 2023-11-17
- Updated on Modrinth
- 2026-07-04
- Facts verified
- 2026-10-15
