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SufferingFromSuccess

by yeelp

SufferingFromSuccess makes mobs spawn stronger the more times their type has died near the player, and it is a Forge mod for 1.12.2.

ForgeServer-side onlyMIT LicenseOpen source1.12.2

What it does

Each mob receives bonuses based on how many mobs of its own type have already died, tracked per entity type rather than as a shared difficulty value. Zombies grow stronger only as zombies die, while Husks receive no bonuses at all. Mob grinders and kill traps around a base therefore raise the strength of the mobs that spawn later, which can make a grinding setup gradually harder to run.

Newly spawned mobs can gain enhanced attributes, extra abilities, absorption hearts applied through a potion effect, a higher chance to pick up items, and an extra chance to be tamed where a tame attempt would otherwise fail. Villagers and Zombie Villagers can spawn with a higher chance to be Nitwits. Modded Creepers are scaled on their own kill count, separate from vanilla Creepers.

The mod runs on the server, so players join without installing anything. The code is under the MIT License and is open source; the source code and issue tracker are public. Files are published for Forge only, in one release, 1.0.0 for 1.12.2, dated 2025-11-29, when the project was first published and last updated.

Key features

  1. Per-type kill scaling

    Bonuses are calculated for each entity type from its own kill count, so one type's deaths do not affect another.

  2. Enhanced spawns

    Mobs spawn with stronger attributes, sometimes with extra abilities, depending on how many of their type died before.

  3. Pickup and taming chances

    Spawned mobs gain a higher chance to pick up items and an extra chance to be tamed after a failed attempt.

  4. Absorption hearts

    Mobs can spawn with absorption hearts applied through a potion effect, adding to their durability.

Compatibility

Latest build for each game version and loader.

1.12.21.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners and players who want difficulty that rises with their own killing activity on a 1.12.2 Forge server.

Questions

Does SufferingFromSuccess need to be installed on the client?

No. It runs on the server alone, so players need nothing extra to join.

Do Husks get stronger as zombies die?

No. Husks receive no bonuses, and zombies scale only from the number of zombies that have died.

Does it work on versions other than 1.12.2?

The only Forge file published covers 1.12.2, so the mod is not available for other game versions.

In the catalog

SufferingFromSuccess is one of 7,555 Cursed mods on ModsFinder, and one of 3,426 Cursed mods for Forge. 2,920 mods support Minecraft 1.12.2.

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What the author says

SufferingFromSuccess was developed for the 2025 1.12 Modding coalition Mod Jam! 🔥 Join the 1.12 Coalition! 🔥 The theme for the Mod Jam was "The more you have, the worse it gets".
yeelp, on the Modrinth page

Official listing

Owner
yeelp
Published
2025-11-29
Updated on Modrinth
2025-11-29
Facts verified
2026-10-15

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