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StopGrowth

by Fodoth-jinzi89

StopGrowth lets players halt the growth of baby animals and later restart it, using specific items, on Fabric and NeoForge for 1.21.6.

FabricNeoForgeClient and serverMIT LicenseOpen source1.21.6

What it does

Selected baby mobs can have their growth frozen, so they stay young instead of maturing on their own schedule. The growth state is kept between sessions, and a matching item restarts the timer when a player chooses. Growth is shown visually on the affected mobs, so a frozen animal can be told apart from one still growing.

The mod runs on both Fabric and NeoForge and depends on Architectury API, which must be installed alongside it. Servers that run it need every player to install it too. It is released under the MIT License and is open source, with a public source code repository and issue tracker. Mixins are bundled, and the behavior can be extended through datapacks.

The 2.0 files target 1.21.6 only, published on 2025-06-21 for both loaders. The first release came out on 2025-06-20, and the card covers that single game version.

Key features

  1. Growth freeze

    Chosen baby animals stop maturing, so they keep their small size until a player releases them.

  2. Growth restart

    Specific items restart growth on a frozen mob, letting the timer resume at the player's chosen moment.

  3. Persistent state

    Frozen and growing states are saved, so mobs keep their status after the world is reloaded.

  4. Visual feedback

    Affected animals show a visual cue, making it clear which babies are held back.

  5. Datapack support

    Datapacks can change the behavior, giving server owners control over which animals and items are involved.

Compatibility

Latest build for each game version and loader.

1.21.62.02.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required

Use cases

Keeping a farm tidy

A player can hold young animals at a size that suits a pen or build, then release them later.

Server control

Server owners can decide how long baby mobs stay young by combining the freeze and restart mechanics.

Who it’s for: Players who keep animal farms or build with baby mobs, and server owners who want to manage how quickly young animals mature.

Questions

Does StopGrowth need Architectury API?

Yes. Architectury API is a required dependency and must be installed on the same side as StopGrowth.

Must the server have StopGrowth installed?

Yes. Installation covers the server and each player's game.

Which Minecraft version does StopGrowth support?

Only 1.21.6. The latest Fabric and NeoForge files are both 2.0, released 2025-06-21.

In the catalog

StopGrowth is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 13,625 mods support Minecraft 1.21.6.

Similar mods

What the author says

A simple Minecraft 1.21.6 mod for Fabric and NeoForge that allows you to stop and restart the growth of most baby entities using specific items.
Fodoth-jinzi89, on the Modrinth page

Official listing

Owner
Fodoth-jinzi89
Published
2025-06-20
Updated on Modrinth
2025-06-21
Facts verified
2026-10-15

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