ModsFinder

Steve's Army

by MeguminErika

Players who want a squad that fights beside them can use Steve's Army, a Forge mod for 1.20.1 that recruits persistent AI soldiers.

ForgeClient and serverGNU Lesser General Public License v2.1 or laterOpen source1.20.1

What it does

Soldiers are recruited with a spawn egg, and each recruit joins the player's own squad. Squad members keep their equipment through world saves, and a soldier's inventory can be opened to manage weapons, armor, healing items and ammunition. Recruits can be sorted into four fire teams named Alpha, Bravo, Charlie and Delta, and a player can switch them between Follow and Hold modes, send them to locations or objectives, suppress enemy positions, or dismiss individual soldiers with recall.

Enemies are picked up by the squad, which passes threat details around, ducks behind cover, pins down hostile spots and pushes toward goals. When a soldier dies, the equipment carries over to the nearest living soldier, and a squad member respawns there. Firearms from Timeless and Classic Guns (TaCZ) are supported when that mod is installed, and TaCZ is optional.

The mod is open source under the GNU Lesser General Public License v2.1 or later, runs on client and server, and is published for Forge 1.20.1 only, with the latest file, 0.3.1, on the beta channel.

Key features

  1. Persistent squad AI

    Recruited soldiers form a squad that fights alongside the player and keeps its equipment through world saves.

  2. Fire teams and orders

    Recruits can be placed into one of four fire teams named Alpha, Bravo, Charlie and Delta, and each team takes move, attack or suppress commands.

  3. Eight-type ping system

    Each ping shows up as a marker in the world with a label and a distance readout, and every squad member sees it on the shared scoreboard.

  4. Soldier inventories

    Each soldier's weapons, armor, healing items and ammunition can be managed from its inventory screen.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.10.3.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

TACZ Recruits is also a Forge mod for 1.20.1 – 1.20.6 that runs on client and server, and it is open source under the MIT License. Superb Recruits covers the same 1.20.1 – 1.20.6 range on client and server under the MIT License, but it is not open source. Illagerised is a server-required mod with optional client support, licensed under Creative Commons Attribution Non Commercial Share Alike 4.0, and it is not open source.

ModLoadersGame versionsEnvironmentUpdated
Steve's ArmyForge1.20.1Client and server2026-09-03
TACZ RecruitsForge1.20.1 – 1.20.6Client and server2026-06-20
Superb RecruitsForge1.20.1 – 1.20.6Client and server2026-06-20
IllagerisedForge1.20.1 – 1.20.6Server required, client optional2026-08-08

Questions

Does Steve's Army need TaCZ?

No. TaCZ is optional. Firearms from it work only when that mod is installed alongside Steve's Army.

Must the server run Steve's Army?

Yes. Installation covers the server and each player's game.

Which Minecraft version does Steve's Army support?

Only 1.20.1, for Forge. The latest file is 0.3.1 for 1.20.1, published on the beta channel.

In the catalog

Steve's Army is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Lead your own squad of persistent AI soldiers through combat in Minecraft. Recruit soldiers, equip them with weapons, armor, and ammunition, organize them into fire teams, and command them with a tactical ping system. Your squad detects enemies, shares threat information, takes cover, suppresses hostile positions…
MeguminErika, on the Modrinth page

Official listing

Owner
MeguminErika
Published
2026-07-30
Updated on Modrinth
2026-09-03
Facts verified
2026-10-15

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