Stealth by Karl Karlmann
Stealth by Karl Karlmann changes how mobs detect players, replacing the fixed detection radius with sight and hearing that work the way the player expects.
What it does
Vanilla mobs notice players within a fixed radius. This mod gives them line of sight instead: walls block view, and darkness reduces how far a mob can see. A mob cannot spot a player through a solid wall two floors above it, and it no longer attacks from nowhere. Mobs can use the vanilla Night Vision effect to see better in the dark, but the mod leaves spawn logic untouched, so the effect has to be granted by the player or the server.
Hearing follows the acoustic system of the vanilla Warden. Mobs register footsteps, broken blocks and thrown items, and react to them by growing alert and searching the area around the source of the sound. The mod is published for Forge and NeoForge on 1.20.1 and 1.21.1 and runs on client and server, so both sides need it. The files are released under the Creative Commons Attribution Non Commercial 4.0 license, and the source code and issue tracker are public.
Key features
Line of sight for mobs
Mobs see through a line-of-sight check, so walls and darkness limit detection instead of a fixed radius.
Hearing and alert level
Noises raise an internal alert level, and mobs investigate the source of a sound instead of reacting instantly.
Stealth HUD
Crouching shows an indicator above the crosshair: an eye for light level, sound waves for noise, and an eye turning red when a mob spots the player.
Backstab attack
Sneaking up directly behind an unaware mob allows a critical backstab that deals massive damage.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Stealth-focused adventure
Players who want to sneak past mobs can rely on light, walls and noise to decide when they are seen.
Who it’s for: Players who want mobs to behave more like they can actually see and hear, and server owners who want the same rules on a multiplayer world.
Questions
Does Stealth need to be installed on both sides?
Which loaders does Stealth support?
Does Stealth add new monsters or items?
In the catalog
Stealth by Karl Karlmann is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 32,366 mods support Minecraft 1.21.1.
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What the author says
In vanilla Minecraft, mobs have a fixed detection radius. As soon as you cross that invisible boundary, they instantly know your location—regardless of whether you are standing in pitch-black darkness, behind a solid wall, or two floors above them. This mod fixes that issue by giving mobs actual vision and hearing…
Official listing
- Modrinth page
- modrinth.com/mod/stealth-by-karl-karlmann
- Owner
- Karl.Karlmann
- Published
- 2026-07-03
- Updated on Modrinth
- 2026-08-08
- Facts verified
- 2026-10-15
