StaticProperties
by Fox2Code
StaticProperties changes static properties on blocks and items, letting servers and players adjust values that games normally fix at load time.
What it does
Many block and item values are read once during startup and then discarded from memory. StaticProperties keeps the data needed at runtime available by adding a keep-memory directive for those rules. The mod uses a small number of mixins, and its author describes it as compatible with most other mods. Builds exist for Fabric, NeoForge and Quilt across the 26.1 – 26.2 range, with the latest Fabric and Quilt files for 26.2 and the latest NeoForge file for 26.1.2. It is released under the MIT License and is open source. Either side can run it, and neither needs it.
Key features
Editable static properties
Block and item static properties can be modified through the mod's rules, instead of being fixed at startup.
Runtime data retained
Data that would normally be freed after initialization stays in memory when a rule needs it at runtime.
Raised stack size limit
Item stacks go up to 999 unless another mod extends the stack size limit further.
Gallery
Compatibility
Latest build for each game version and loader.
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
In the catalog
StaticProperties is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
This mod works by reading config/staticproperties.txt rules at runtime and applying them to blocks and items during initialization. Since the data is usually not needed at runtime, any rule data loaded at memory is freed after initialization.
Official listing
- Modrinth page
- modrinth.com/mod/staticproperties
- Owner
- Fox2Code
- Published
- 2026-06-14
- Updated on Modrinth
- 2026-06-14
- Facts verified
- 2026-10-15
