Spread Spawnpoints
by verarr
Spread Spawnpoints scatters new players' initial spawn points around the world, keeping them apart from each other.
What it does
On a server, new players are placed at separate points instead of all appearing at one shared spawn. Several placement patterns decide where each new player lands, and the generator settings can be adjusted to suit the server. Spawn points can also be reset or moved for existing players. The mod needs Architectury API, and Fabric API on Fabric. It is server-side only, so players join without installing it. Builds cover 1.20 – 26.2 on Fabric, Forge and NeoForge, and the code is open source under the GNU Lesser General Public License v3.0 only.
Key features
Spread placement
New players are distributed around the world so that they do not start on top of one another.
Selectable patterns
Several patterns determine where a new player's spawn point is chosen.
Adjustable generator
Generator settings can be changed to fit the server's world and preferences.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does Spread Spawnpoints need Architectury API on Forge?
Do players need the mod installed?
In the catalog
Spread Spawnpoints is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 13,894 mods support Minecraft 26.2.
More from verarr
Similar mods
What the author says
A mod for Minecraft to spread players' initial spawnpoints around the world separating them from eachother. Most generators have more settings which can be adjusted to your liking. See the wiki.
Official listing
- Modrinth page
- modrinth.com/mod/spreadspawnpoints
- Owner
- verarr
- Published
- 2024-12-17
- Updated on Modrinth
- 2026-08-12
- Facts verified
- 2026-10-15
