SporeWithin
by starlings_s
SporeWithin adds an apocalyptic expansion in which spore-infested mounds, patrols and scouts threaten players' bases across the world.
What it does
Hidden carrier vessels and decaying remains form subterranean mounds that act as defenses and build a seven-day race against the Hivemind. Mounds within 250 blocks link into pairs and divide responsibilities, while an Incubator shares intelligence through underground mycelium and directs partner player positions. The Aggressor works as the front-line hunter, sending out a steady flow of stalkers and patrols and launching siege attacks.
Mounds send out mobile patrol squads that orbit base perimeters and react to player footsteps or block breaking nearby. Scout Stalkers follow players at a distance to observe defensive layouts and inspect chests and doors, avoiding direct combat. Scouts that gather reports sprint back to a mound, and delivered reports let the hive plan targeted base sieges. Wiping out a scout party sets off a distress screech that rouses neighboring nests and draws them into raids.
The mod requires client and server, so the server and every player need it. It is published for Forge 1.20.1 and NeoForge 1.21.1, with files dated 2026-10-07 and dedicated server support. Its code is not public, though a source code link exists. The mod is released under All rights reserved and is not open source.
Key features
Spore mounds and remains
Hidden carrier vessels and decaying remains grow into subterranean mounds that defend the hive.
Linked mound pairs
Mounds within 250 blocks link and split responsibilities, with an Incubator passing positions to its partner.
Scout and courier cycle
Scouts observe fortifications and carry their reports back to a mound, which then plans sieges from them.
Custom audio
Faraway patrol clicks, horn signals, scanning pulses and warning shrieks are played through a sound limiter, which stops crowded hordes from garbling the audio.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Spore:SRP! is a Forge and NeoForge mod for 1.20.1 – 1.21.1 that needs client and server and is released under All rights reserved. Defense Turrets covers the same loaders and versions, but is MIT licensed and also needs client and server. Fungal Infection: Cataclysm is Forge only, for 1.20.1, and uses the same environment.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| SporeWithin | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-07 |
| Spore:SRP! | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-09-26 |
| Defense Turrets | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-14 |
| Fungal Infection: Cataclysm | Forge | 1.20.1 | Client and server | 2026-08-11 |
Questions
Does SporeWithin need to be installed on the server?
Which loaders and versions does SporeWithin support?
Are there other mods that add spore hives?
In the catalog
SporeWithin is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Platforms: Minecraft 1.20.1 (Forge) and Minecraft 1.21.1 (NeoForge) Requirement: Fungal Infection: Spore Multiplayer: Dedicated Server Ready In standard Spore, hives often remain static underground. SporeWithin brings the parasite to the surface: nests deploy autonomous patrols, stalkers scout player fortifications…
Official listing
- Modrinth page
- modrinth.com/mod/sporewithin
- Owner
- starlings_s
- Published
- 2026-08-29
- Updated on Modrinth
- 2026-10-07
- Facts verified
- 2026-10-15
