ModsFinder

Slo

by acikek

Slo lets a singleplayer world be opened as a local Minecraft server, so players can host one from their own machine without setting up a server by hand.

FabricClient-side onlyMIT LicenseOpen source1.20.1 – 1.21.5

What it does

Once a world is given to Slo, the mod starts a server JAR for it, listens to the server output and connects to localhost when the server is ready. Slo automates the steps that normally need a terminal: it detects server JAR files, accepts the EULA, and makes the server saves directory visible during world selection. A server console can be opened inside the game, which is the default setting.

Slo integrates with Minecraft's own interface, so the server controls appear where the game already shows its menus. If something goes wrong, the player is disconnected and the server process exits gracefully. The mod is useful for developing a server, where running the machine locally and connecting to it is common practice. Fabric API is required, and the mod needs a live internet connection for the first launch of a new server, when its game files are fetched.

Key features

  1. Local server startup

    A world is loaded as a server, which then listens on localhost for a connection from the same machine.

  2. Automatic EULA acceptance

    Slo finds server JAR files on its own and accepts the EULA automatically when a server is started.

  3. Saves directory access

    The server saves directory is shown during world selection, and a server type can be picked when creating a world with the right configuration.

Compatibility

Latest build for each game version and loader.

1.21.51.1.0+1.21.5
1.20.41.1.0+1.20.4
1.20.11.1.0+1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Server development

Developers testing a Minecraft server can run it on their own machine and connect to it from the game.

Local hosting

Players who want a server for their own worlds can start one from the title screen instead of configuring it by hand.

Who it’s for: Slo suits server developers and players who host local servers. Its server features are aimed at people who want to run a server on their own machine, and it needs an internet connection for the first launch of a new server.

Questions

Does Slo need Fabric API?

Yes. Fabric API is a required dependency, and the mod is published for Fabric only, for 1.20.1 – 1.21.5.

Does Slo have to be installed on a server?

No. Players add it to their own game, and a server needs no copy.

Why does Slo need an internet connection?

Setting up a new server fetches its game files on first launch, and Slo relies on that step, so an internet connection is needed for it.

In the catalog

Slo is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 15,307 mods support Minecraft 1.21.5.

Similar mods

What the author says

With Slo installed, Minecraft servers in your saves directory will be available during world selection. With the right configuration, you can even choose the server type when creating a world! When developing a Minecraft server, it's good practice to run it on your machine and connect to it locally. Slo automates…
acikek, on the Modrinth page

Official listing

Owner
acikek
Published
2025-05-24
Updated on Modrinth
2025-06-06
Facts verified
2026-10-15

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