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Slime Bounce

by Farkas

Slime Bounce lets slime entities bounce the way slime blocks do, so a player who lands on one is launched back into the air rather than stopping.

FabricForgeNeoForgeClient and serverMIT LicenseOpen source1.20.1 – 1.21.11

What it does

Bounce behavior is applied to slime entities, which then rebound from the ground in the same manner as slime blocks. A slime that is struck or dropped onto is sent upward, and the height of each rebound depends on how fast the entity was falling. Slimes that keep bouncing with enough velocity are squashed, a reaction that matches the death behavior of slimes in vanilla.

Every part of the behavior is configurable per world, so a server owner can change how strongly slimes bounce or where the mechanic applies without editing the mod's files. The configuration is read for each world, which lets different worlds on one installation play differently.

Slime Bounce is open source under the MIT License. It needs to be installed on the client and on the server, and it is published for Fabric, Forge and NeoForge, with builds covering 1.20.1 – 1.21.11. The latest file for each loader is 1.0.0 for 1.21.11, released on 2026-03-17.

Key features

  1. Bouncing slime entities

    Slime entities rebound off the ground like slime blocks, letting players use them as a launch surface.

  2. Squash on repeated bounces

    A slime that bounces several times at high enough velocity is squashed, matching the death behavior of slimes in vanilla.

  3. Per-world configuration

    Bounce strength and related settings are adjustable for each world, so worlds on the same installation can differ.

  4. Velocity-based rebound

    The height of each bounce depends on the speed at which the entity lands, so harder drops send the player higher.

Compatibility

Latest build for each game version and loader.

1.21.x12 of 12 versions with builds
1.21.111.0.01.0.01.0.0
1.21.10Not availableNot available1.0.0
1.21.9Not availableNot available1.0.0
1.21.8Not availableNot available1.0.0
1.21.7Not availableNot available1.0.0
1.21.6Not availableNot available1.0.0
1.21.5Not availableNot available1.0.0
1.21.4Not availableNot available1.0.0
1.21.3Not availableNot available1.0.0
1.21.2Not availableNot available1.0.0
1.21.11.0.0Not available1.0.0
1.21Not availableNot available1.0.0
1.20.x6 of 6 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Slime Jump is a client and server mod with files for 1.20.1 – 1.21.1 across the same three loaders, under All rights reserved. BoingBoingItems is server-side only, open source under the MIT License, and covers 1.20 – 1.21.2, so players can join without installing it. Tinkers Bounce Pad is also client and server, published for 1.19 – 1.21.3 and under All rights reserved, and it works through a placed block rather than slime entities.

ModLoadersGame versionsEnvironmentUpdated
Slime BounceFabric, Forge and NeoForge1.20.1 – 1.21.11Client and server2026-03-17
Slime JumpFabric, Forge and NeoForge1.20.1 – 1.21.1Client and server2025-05-22
BoingBoingItemsFabric, Forge and NeoForge1.20 – 1.21.2Server-side only2025-12-02
Tinkers Bounce PadFabric, Forge and NeoForge1.19 – 1.21.3Client and server2024-11-16

Questions

Does Slime Bounce need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which loaders does Slime Bounce support?

Fabric, Forge and NeoForge are all supported, with the same build range on each loader.

Can the bounce behavior be changed for a single world?

Yes. The settings are configurable per world, so each world can use its own bounce strength.

In the catalog

Slime Bounce is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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Official listing

Owner
Farkas
Published
2026-03-17
Updated on Modrinth
2026-03-17
Facts verified
2026-10-15

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