ModsFinder

SkullToHead

by SuperAnt_

SkullToHead lets a book, quill and skeleton skull turn a player's skin into a player head on a server, with no command needed beyond a reload.

FabricForgeNeoForgeQuiltServer required, client optionalMIT License1.15 – 1.21.11

What it does

Players sign a written book with the nickname whose skin they want, then throw a skeleton skull onto the spot where the book sits. The skull is converted into a player head wearing that skin. A quill is needed to write the book, and a mistaken head can be replaced the same way by throwing a skeleton skull over it. The skin is applied through a function file that is generated for each head and deleted once its last command has run, which keeps the saved changes in the world.

The mod is mainly for server owners who want custom heads available to players without a command, and it is built as a data pack, so the Fabric, Forge, NeoForge and Quilt builds all run the same logic. Installation needs only the server side. Players can join without the mod, and clients see the resulting heads as ordinary player heads. A world reload is required after the first setup, typed as a reload command in the game. The mod is released under the MIT License and is not open source in the sense of publishing its full repository. Files cover 1.15 – 1.21.11, and the newest builds target 1.21.11.

Key features

  1. Skull to player head conversion

    A skeleton skull placed over a written book is turned into a player head wearing the skin of the nickname written in it.

  2. Book and quill workflow

    A quill writes the book, and the signed nickname sets which skin the resulting head will show.

  3. Replacing a head

    A head given the wrong skin can be changed by throwing a skeleton skull over it, so no separate removal step is required.

  4. Generated function file

    Each head gets a function file that applies the skin and is removed after its last command, leaving only the saved change in the world.

Compatibility

Latest build for each game version and loader.

1.21.x12 of 12 versions with builds
1.21.111.1+mod1.1+mod1.1+mod1.1+mod
1.21.101.1+mod1.1+mod1.1+mod1.1+mod
1.21.91.1+mod1.1+mod1.1+mod1.1+mod
1.21.81.1+mod1.1+mod1.1+mod1.1+mod
1.21.71.1+mod1.1+mod1.1+mod1.1+mod
1.21.61.1+mod1.1+mod1.1+mod1.1+mod
1.21.51.1+mod1.1+mod1.1+mod1.1+mod
1.21.41.1+mod1.1+mod1.1+mod1.1+mod
1.21.31.1+mod1.1+mod1.1+mod1.1+mod
1.21.21.1+mod1.1+mod1.1+mod1.1+mod
1.21.11.1+mod1.1+mod1.1+mod1.1+mod
1.211.1+mod1.1+mod1.1+mod1.1+mod
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
1.16.x6 of 6 versions with builds
1.15.x3 of 3 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Custom Player Heads is needed on the server, with the client optional, with files for 1.20.2 – 1.21.10, released under the MIT License and not open source. Drop Head also is needed on the server, with the client optional and is open source under the GNU Lesser General Public License v3.0 only, with files for 1.13 – 26.2. Player Drops Head is open source under the MIT License and covers 1.16 – 26.3. SkullToHead covers 1.15 – 1.21.11 under the MIT License and is not open source, so it works through books and skulls, not a dedicated command.

ModLoadersGame versionsEnvironmentUpdated
SkullToHeadFabric, Forge, NeoForge and Quilt1.15 – 1.21.11Server required, client optional2024-09-14
Custom Player HeadsFabric, Forge, NeoForge and Quilt1.20.2 – 1.21.10Server required, client optional2025-12-07
Drop HeadFabric, Forge, NeoForge and Quilt1.13 – 26.2Server required, client optional2026-06-16
Player Drops HeadFabric, Forge, NeoForge and Quilt1.16 – 26.3Server required, client optional2026-10-14

Questions

Does a server need SkullToHead installed?

Yes. The server must run the mod, while players may join without it, so neither side is required to have it beyond the server.

Which loaders does SkullToHead support?

Fabric, Forge, NeoForge and Quilt. The newest files for each loader are 1.1+mod for 1.21.11, published on 2024-09-14.

Does the world need a reload after installing?

A reload is needed after the first setup. The author text asks for a reload command typed in the game.

In the catalog

SkullToHead is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

You can also change the player head if you made a mistake or just want to change the head, just instead of the skeleton skull throw the written book at the player head. ## Note You can make it, so even a regular player head with no skin applied will also change the skin like a skull, just go to the file…
SuperAnt_, on the Modrinth page

Official listing

Owner
SuperAnt_
Published
2023-04-09
Updated on Modrinth
2024-09-14
Facts verified
2026-10-15

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