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Server world resets

by RoseQuartzTTV

Server world resets lets a server owner return a world to a chosen saved state each time the server restarts, and it is set up through server.properties.

NeoForgeServer-side onlyAll rights reserved1.21.1

What it does

The mod was made for server owners who want the world to revert to a particular state when the server restarts, a need the author found unmet by existing tools while building the Blackthorn Arena. Each reset uses two world folders inside the server directory, so a version can be kept ready and swapped in when the world needs to be changed or broken.

On the first run the mod adds a configuration entry to server.properties, the file where the server stores its settings. The default world name is set to New World, and the configuration can be changed to point at another world name, which replaces the existing world when the server restarts. Two worlds with different names can be copied and kept in sync through the same configuration.

The mod runs on NeoForge for 1.21.1 and is server-side only, so only the server needs it and players join without installing anything. The license is All rights reserved and the code is not open source.

Key features

  1. Scheduled world revert

    The world returns to its saved state each time the server restarts, without manual file copying.

  2. Two world folders

    A second world folder in the server directory holds the version to restore, so the live world can be replaced cleanly.

  3. Configurable world name

    The world name in the configuration can be changed to replace the existing world with another one.

  4. Automatic configuration

    The first run creates the settings in server.properties, with New World as the default name.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who want a world to return to a set state on restart, and who run a NeoForge server for 1.21.1. Players need nothing installed, since the mod is server-side only.

How it compares

Full comparison

Simple Server Restart is also server-side only and open source under the MIT License, but its files cover 1.21.5 – 1.21.11 on Fabric, so it does not target NeoForge 1.21.1. WorldResetter is Fabric and open source under the MIT License for 1.21.11 – 26.3, also outside 1.21.1. ResetWorld is a Fabric file for 1.21.4 under the MIT License, and it does not run on NeoForge.

ModLoadersGame versionsEnvironmentUpdated
Server world resetsNeoForge1.21.1Server-side only2026-07-24
Simple Server RestartFabric1.21.5 – 1.21.11Server-side only2026-02-05
WorldResetterFabric1.21.11 – 26.3Server-side only2026-08-23
ResetWorldFabric1.21.4Server-side only2025-04-02

Questions

Does Server world resets need to be installed on the client?

No. The mod is server-side only, so only the server needs it and players join without installing it.

Which loader and version does Server world resets support?

The mod is published for NeoForge 1.21.1 only, with version 1.0.0 dated 2026-07-24.

How is the world name set?

The first run creates the entry in server.properties with the default name New World. Changing that name selects which world is replaced on restart.

In the catalog

Server world resets is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

This mod allows minecraft server owners to create worlds which reset to a particular state on restart. This mod was originally made because there wasn't an existing one already and is custom built for 'Blackthorn Arena' have two world folders in your server directory, ensure the version you want to be changed (blown…
RoseQuartzTTV, on the Modrinth page

Official listing

Owner
RoseQuartzTTV
Published
2026-07-24
Updated on Modrinth
2026-07-24
Facts verified
2026-10-15

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