ModsFinder
SE

Sculk Echo

by vladloptev

Sound becomes sight in Sculk Echo, a NeoForge survival-horror mod where a sonar pulse reveals the world around a player while an infection spreads through the Deep Dark.

NeoForgeClient and serverMIT License1.21.1

What it does

Sculk Echo builds a progression around echolocation and sculk. A pulse, bound to the V key, emits a sonar wave that paints nearby creatures and blocks as point-clouds. Mobs that move leave sound-trails, and the sonar reveals the Warden's sonic boom once the player copies it with the R key. Players gain these abilities over time, and the Deep Dark and Ancient Cities are the places where most of the progression happens.

The infection is the central threat. Sculk spreads as a disease that walks through the environment and turns zombies, skeletons and pigs into infected mobs with veined teal skin. An infected creature can strike a victim with claws or an arrow, and a hit has a 15% chance per strike to raise the victim again as infected. The infection moves through five stages, and infected mobs never despawn, so they roam the Deep Dark for good. Players stay on the edge of the risk by standing too long among them.

Sculk Echo is a Client and server mod, so the server and every player need it. It is published for NeoForge 1.21.1 only, under the MIT License, and is not open source. Ancient Cities and the Deep Dark come from vanilla, and the mod requires them to be present in the world for its progression to start.

Key features

  1. Echolocation pulse

    The V key emits a sonar wave that paints creatures and blocks around the player, showing shapes the player could not otherwise see.

  2. Five-stage infection

    Sculk infection moves through five stages, and infected mobs and their sound-trails change as it advances.

  3. Echo Shot

    The R key copies the Warden's sonic boom, firing a single-target blast along the crosshair cone.

  4. Echo Stimulator

    A rare drop from the Warden, used to power the mod's echo gear.

  5. Shadow Echo Wisp

    A black silhouette with a teal core that appears in Ancient Cities and watches the player from a distance.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Sculk Echo require any other mods?

No mod is required by name. The mod requires the Ancient Cities and Deep Dark content from vanilla to be present in the world for its progression to start.

Does Sculk Echo have to be installed on both sides?

Yes. The server and every player need the mod installed.

Which loaders and versions does Sculk Echo support?

Only NeoForge, and only for 1.21.1. The latest NeoForge file is 1.0.0, published on 2026-09-28.

In the catalog

Sculk Echo is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Sound becomes sight. The Deep Dark is listening — and now, so are you. Sculk Echo adds a full echolocation survival-horror progression built around the sculk: a sonar pulse that paints the world in point-clouds, a creeping infection with five stages, a shadow that hunts you in Ancient Cities, and the Warden's own…
vladloptev, on the Modrinth page

Official listing

Owner
vladloptev
Published
2026-09-08
Updated on Modrinth
2026-09-28
Facts verified
2026-10-15

Tags