Scaling Health
Scaling Health changes player and mob health on Forge, letting a modpack's difficulty be raised or lowered from the config files.
What it does
Each player carries a difficulty number that grows slowly over time by default. Config options can also raise or lower it when players kill certain mob types or die, and can reset it at set intervals, such as every week. When a mob spawns, an area difficulty figure is calculated for its position, usually from the difficulty of nearby players within a configurable search radius. That figure sets the mob's extra health, bonus attack damage, potion effects and the chance of it appearing as a blight.
The mod can also give players extra health or start them with less, and it can scale the damage players take from several sources. Three modes choose the basis for scaling, including player max health and the two difficulty measures. Silent Lib is a required dependency and must be installed alongside the mod. The source code, issue tracker and wiki are all public, and the code is open source under the MIT License. Files cover 1.12.2 – 1.20.1, with the latest Forge file, 8.0.2+9, built for 1.20.1 and published on 2025-04-05.
Key features
Per-player difficulty
Each player has a tracked difficulty value that can rise over time, on kills, on death or on a reset schedule.
Area difficulty
Mobs are scaled from the difficulty of players near their spawn point, within a configurable radius.
Scaling modes
Scaling can follow the max health of players, their difficulty or the area around them, with an additive mode that adds a flat increase for all mobs.
Server-wide option
Difficulty can be shared by the whole server instead of tracked per player.
Compatibility
Latest build for each game version and loader.
1.20.x1 of 1 version with builds
1.19.x1 of 1 version with builds
1.18.x1 of 1 version with builds
1.17.x1 of 1 version with builds
1.16.x1 of 1 version with builds
1.15.x1 of 1 version with builds
1.14.x1 of 1 version with builds
1.13.x1 of 1 version with builds
1.12.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Required by 1 mod
Use cases
Balancing modpacks
Modpack builders can raise mob health and damage when a pack contains many added mods that make the game easier or harder than intended.
Easier play
Players who want a gentler start can lower starting health through the config instead of raising mob difficulty.
Who it’s for: Modpack authors, server owners and players who want to tune how difficulty builds over a world, with the options set in the config and data files.
How it compares
Distant Difficulties is server-side only, runs on Forge for 1.20.1 – 1.20.6, and is closed source under All rights reserved. Spatial Difficulty is open source under the MIT License and needs the server, while clients may leave it out, for 1.20.1. Cover Them In Armor is a client and server mod under All rights reserved, published for 1.19.2 – 1.20.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Scaling Health | Forge | 1.12.2 – 1.20.1 | Client and server | 2025-04-05 |
| Distant Difficulties | Forge | 1.20.1 – 1.20.6 | Server-side only | 2026-04-03 |
| Spatial Difficulty | Forge | 1.20.1 | Server required, client optional | 2025-03-27 |
| Cover Them In Armor | Forge | 1.19.2 – 1.20.1 | Client and server | 2024-03-19 |
Questions
Does Scaling Health need Silent Lib?
Does the mod have to be on both the server and the client?
Which game versions have files?
In the catalog
Scaling Health is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from SilentChaos512
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What the author says
Minecraft too easy for you? After playing the game for years, I can't help but feel it is. Or perhaps it's too hard with all the crazy mods you've added? Scaling Health aims to balance out modpacks, by allowing players, mobs, or both to gain extra health! Or players can start with less health, if that's what you…
Official listing
- Modrinth page
- modrinth.com/mod/scaling-health
- Owner
- SilentChaos512
- Published
- 2025-04-05
- Updated on Modrinth
- 2025-04-05
- Facts verified
- 2026-10-15
