Sable Quota
by finkkk
Sable Quota is a server-side NeoForge mod for 1.21.1 that caps how many physical structures each player can create in a Sable world.
What it does
Each player gets a limit on the number of physical structures they own, and creating a new one is cancelled once that limit is reached, with a message showing the current count. Ownership is tracked per player UUID, covering each Sable Sub-Level with its owner and last known location. The goal is to keep excessive physical structure creation from building up storage and performance pressure on the server.
Server owners set default limits for normal players and separate limits for operators, and a per-player override can be set by UUID for individual accounts. Ownership data survives server restarts, and commands let admins query and locate structures. Runtime indexes keep the structure count at constant-time lookup, and structure scans run outside the game tick.
The mod integrates with the supported Sable creation paths, including Simulated Sable, and Create collision protection needs the same mod version on the clients. Sable Quota is open source under the MIT License and runs only on the server, so players join without installing it, while the server needs it to enforce quotas.
Key features
Per-player structure limits
Each player has a maximum number of physical structures they may own, and creation beyond it is blocked.
Separate default limits
Normal players and operators receive their own default limits, configured by the server owner.
Per-player overrides
A quota can be overridden for a single account by UUID, for players who need more or less than the default.
Ownership tracking and queries
Each structure is recorded with its owner and last known location, and commands report counts and find structures.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners running Sable worlds on NeoForge 1.21.1 who want to cap physical structure creation per player.
How it compares
Sable Touys is a Fabric and NeoForge mod for 1.21.1 that runs on the client and server, under the MIT License, and it is open source. Jade Sable Compat is a NeoForge mod for 1.21.1 that runs only on the client, under the MIT License, and it is open source. Sable Quota differs from both by being server-side only and by limiting structure creation rather than adding display or compatibility features.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sable Quota | NeoForge | 1.21.1 | Server-side only | 2026-07-24 |
| Sable Touys | Fabric and NeoForge | 1.21.1 | Client and server | 2026-06-13 |
| Jade Sable Compat | NeoForge | 1.21.1 | Client-side only | 2026-08-19 |
Questions
Does Sable Quota need to be installed on clients?
Which loader and game version does Sable Quota support?
Can a single player be given a different limit?
In the catalog
Sable Quota is one of 36,990 Utility mods on ModsFinder, and one of 13,477 Utility mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
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What the author says
Sable Quota is a server-side physical structure quota mod for Minecraft 1.21.1, NeoForge, and Sable. It tracks Sable Sub-Level ownership and counts by player UUID, limiting excessive physical structure creation that may cause performance and storage pressure while providing query, locating, and management tools…
Official listing
- Modrinth page
- modrinth.com/mod/sable-quota
- Owner
- finkkk
- Published
- 2026-07-14
- Updated on Modrinth
- 2026-07-24
- Facts verified
- 2026-10-15
