ModsFinder

Roguelike tower

by PNaClNH3

Roguelike tower generates in forest biomes as an 11-floor tower whose floors hold random monster spawners and loot barrels.

FabricForgeNeoForgeServer required, client optionalGNU General Public License v3.0 or later1.20.1 – 1.21.3

What it does

Each of the tower's first ten floors is randomized. A floor holds eight random points, and the entrance floor has seven. Each point has a 3/5 chance of holding a monster spawner, and otherwise a 2/5 chance of holding a loot barrel. The eleventh floor is an open-air top level. Spawners pick from ten hostile Overworld mob types, and barrels draw from eleven loot table variants, so no two climbs are arranged the same way.

The tower is built for adventure play in single-player worlds and on servers, where it replaces the fixed spawners and predetermined loot of conventional structures. Because the layout is generated each time, a player exploring the tower cannot rely on a memorized route. The mod is published for Fabric, Forge and NeoForge, with a data pack option for server platforms. Servers must run it, while players may join without installing it, and the code is under the GNU General Public License v3.0 or later, so the project is not open source.

Key features

  1. Forest biome generation

    The tower generates in forest biomes, so players find it while exploring those areas of the Overworld.

  2. Eleven-floor layout

    Floors one through ten are randomized, and the eleventh floor is an open-air top level reached after the climb.

  3. Random spawner placement

    Each randomized floor places spawners and barrels at random points, with a three-fifths chance of a spawner at each point.

  4. Varied loot barrels

    Barrels draw from eleven loot table types, so the rewards change from one tower to the next.

  5. Ten hostile mob types

    Spawners select from ten Overworld hostile mobs, which shapes the combat on every floor.

Compatibility

Latest build for each game version and loader.

1.21.x3 of 3 versions with builds
1.21.31.21.21.2
1.21.21.21.21.2
1.21.11.21.21.2
1.20.x6 of 6 versions with builds
1.20.61.21.2Not available
1.20.51.21.2Not available
1.20.41.21.2Not available
1.20.31.21.2Not available
1.20.21.21.2Not available
1.20.11.21.2Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Repeat climbs

Each generated tower is arranged differently, which gives players a reason to climb again.

Server encounters

Server owners can place the tower in forest biomes as a shared challenge for their players.

Who it’s for: The tower suits players who want combat and loot in a single climb, on single-player worlds or on servers where the server owner has installed the mod.

Questions

Does the server need Roguelike tower installed?

Yes. Server owners install it, and players can join with or without it.

Which loaders does Roguelike tower support?

Files are published for Fabric, Forge and NeoForge, with the latest build 1.2 for 1.21.3 on each loader.

Which game versions have files?

Files cover 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21.1, 1.21.2 and 1.21.3.

In the catalog

Roguelike tower is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 13,252 mods support Minecraft 1.21.3.

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What the author says

A brand-new tower, instead of featuring fixed spawners and predetermined loot tables like other structures, randomly generates from a selection of 10 spawners and 11 types of loot tables. This means each exploration of the Rogue Tower will offer a uniquely arranged experience, rather than being limited to just a few…
PNaClNH3, on the Modrinth page

Official listing

Owner
PNaClNH3
Published
2025-12-30
Updated on Modrinth
2026-09-18
Facts verified
2026-10-15

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