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Regional Peace

by silvicky

Regional Peace lets server owners stop natural mob spawning inside chosen regions, which can keep monsters away from dark builds on a Fabric server.

FabricServer-side onlyCC0 1.0 UniversalOpen source1.21.5 – 26.3

What it does

Regional Peace works by placing a sphere over a region and blocking natural spawns inside it. A command controls the spawn rule, and the mod can target a specific mob type, for example one monster or one ambient creature, or all mobs in the area. Running the command with no arguments prints the full help text.

The mod is server-side only, so players join without installing anything and only the server runs it. It is published for Fabric alone, with builds for 1.21.5 – 26.3 and 0.57 for 26.3 as the latest file. The code is under the CC0 1.0 Universal license and is open source, and the source code is public. Fabric API is not listed as a requirement for this mod.

Key features

  1. Spawn blocking by region

    Natural mob spawning is stopped inside a defined sphere, so areas with dark buildings stay clear of new hostile mobs.

  2. Filter by mob type

    Spawning can be stopped for one specific mob type or for every mob, so the rule covers only what the server owner chooses.

  3. Entity-centered control

    Each rule is tied to an entity, which makes the control scheme easier to follow than a list of coordinates.

  4. Full command help

    Executing the command without arguments shows the complete help, listing each option the rule accepts.

Compatibility

Latest build for each game version and loader.

26.x3 of 3 versions with builds
26.30.57
26.20.56
26.10.55
1.21.x7 of 7 versions with builds
1.21.110.53
1.21.100.52
1.21.90.52
1.21.80.51
1.21.70.51
1.21.60.51
1.21.50.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Protecting builds

A server owner can wall off a village or a base so that no mobs spawn around it during play.

Quiet zones for mob types

Ambient creatures can be kept out of a region while hostile mobs keep spawning elsewhere.

Who it’s for: Server owners who want to keep mobs from spawning in parts of their world. Single-player players have no use for it, since the mod only runs on a server.

How it compares

Full comparison

Lantern's Peace is server-side only, open source under the MIT License, and published for 1.21 – 1.21.10, so it covers a slightly different range than Regional Peace. Villager Peace is also server-side only but is listed for 26.2 alone and is not open source, being under All rights reserved. Mob Blacklist is server-side only, open source under the MIT License, and published for 1.21.1 – 26.1.2, which overlaps with Regional Peace for 1.21.5 – 26.1.

ModLoadersGame versionsEnvironmentUpdated
Regional PeaceFabric1.21.5 – 26.3Server-side only2026-09-22
Lantern's PeaceFabric1.21 – 1.21.10Server-side only2025-09-19
Villager PeaceFabric26.2Server-side only2026-08-26
Mob BlacklistFabric1.21.1 – 26.1.2Server-side only2026-06-02

Questions

Does Regional Peace need to be installed on the client?

No. Only the server needs it, and players join without installing anything.

Which Fabric version should a server use?

The latest Fabric file is 0.57 for 26.3, published on 2026-09-22. Files exist for 1.21.5 – 1.21.11, 26.1, 26.2 and 26.3.

Can the spawn rule target one mob type?

Yes. The command can stop spawning for a specific mob type, so a server owner can block only the creatures that matter for a build.

In the catalog

Regional Peace is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

Welcome to Heavenly Host Elementary School! But... This is simply a mod that allows you to stop mob from natural spawning in a specific region, which can protect dark buildings and so on.
silvicky, on the Modrinth page

Official listing

Owner
silvicky
Published
2025-06-10
Updated on Modrinth
2026-09-22
Facts verified
2026-10-15

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