ReforgedPlayVoiceChat
ReforgedPlayVoiceChat is a NeoForge client-side bridge that records Simple Voice Chat audio into replay files and plays it back during replay viewing.
What it does
While a replay is being captured, the mod saves the voice traffic that passes through Simple Voice Chat, both what the player hears and what the player sends, as part of the replay data. During playback the saved voice is heard again, and it is also included when a replay is rendered or exported.
Recording covers entity-located, static and group voice packets, so the replayed sound keeps the positions and channels used in the original session. Recordings made with older builds that used the previous namespace remain compatible, and voice payload identifiers carry over without any migration step.
The mod requires Simple Voice Chat on NeoForge and runs on the client only, so no server installation is needed. Files are published for Minecraft 1.21.1 on NeoForge, and the code is released under the MIT License, though the project is not open source.
Key features
Voice audio recording
Incoming and outgoing Simple Voice Chat audio is saved as part of each replay file while it is captured.
Positional voice replay
Entity-located, static and group voice packets are recorded so playback reflects where and how the audio was heard.
Replay playback and export
Recorded voice audio plays during replay viewing and is included in the rendering and export flow.
Older recordings still load
Replays made with earlier builds that used the previous namespace keep working, with no migration needed for their voice identifiers.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: The mod suits players who record Minecraft sessions with Simple Voice Chat on NeoForge 1.21.1 and want the voice to return during replay viewing.
How it compares
ReForgedPlay-Fix is also client-side only and built for NeoForge 1.21.1, but it is open source under the GNU Lesser General Public License v3.0 or later. Aeronautics Replay shares the client-side environment and 1.21.1 target, is not open source, and is released under the MIT License. Voice Chat Recording works on Forge and NeoForge for 1.20.1 – 1.21.1 and is open source under the GNU General Public License v3.0 only, so it covers a wider version span than this mod.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ReforgedPlayVoiceChat | NeoForge | 1.21.1 | Client-side only | 2026-05-05 |
| ReForgedPlay-Fix | NeoForge | 1.21.1 | Client-side only | 2026-08-31 |
| Aeronautics Replay | NeoForge | 1.21.1 | Client-side only | 2026-06-11 |
| Voice Chat Recording | Forge and NeoForge | 1.20.1 – 1.21.1 | Not published | 2026-08-01 |
Questions
Does ReForgedPlayVoiceChat need a server install?
Which loader does ReForgedPlayVoiceChat use?
Will replays recorded with older builds still play voice?
What the author says
Client-side compatibility bridge between Simple Voice Chat and ReForgedPlay Mod on NeoForge. This mod records voice chat audio into replay data and plays it back during replay viewing/rendering.
Official listing
- Modrinth page
- modrinth.com/mod/reforgedplayvoicechat
- Owner
- nexusnirob3000
- Published
- 2026-05-05
- Updated on Modrinth
- 2026-05-05
- Facts verified
- 2026-10-15