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ReforgedPlayVoiceChat

by nexusnirob3000

ReforgedPlayVoiceChat is a NeoForge client-side bridge that records Simple Voice Chat audio into replay files and plays it back during replay viewing.

NeoForgeClient-side onlyMIT License1.21.1

What it does

While a replay is being captured, the mod saves the voice traffic that passes through Simple Voice Chat, both what the player hears and what the player sends, as part of the replay data. During playback the saved voice is heard again, and it is also included when a replay is rendered or exported.

Recording covers entity-located, static and group voice packets, so the replayed sound keeps the positions and channels used in the original session. Recordings made with older builds that used the previous namespace remain compatible, and voice payload identifiers carry over without any migration step.

The mod requires Simple Voice Chat on NeoForge and runs on the client only, so no server installation is needed. Files are published for Minecraft 1.21.1 on NeoForge, and the code is released under the MIT License, though the project is not open source.

Key features

  1. Voice audio recording

    Incoming and outgoing Simple Voice Chat audio is saved as part of each replay file while it is captured.

  2. Positional voice replay

    Entity-located, static and group voice packets are recorded so playback reflects where and how the audio was heard.

  3. Replay playback and export

    Recorded voice audio plays during replay viewing and is included in the rendering and export flow.

  4. Older recordings still load

    Replays made with earlier builds that used the previous namespace keep working, with no migration needed for their voice identifiers.

Compatibility

Latest build for each game version and loader.

1.21.11.21.1-1.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: The mod suits players who record Minecraft sessions with Simple Voice Chat on NeoForge 1.21.1 and want the voice to return during replay viewing.

How it compares

Full comparison

ReForgedPlay-Fix is also client-side only and built for NeoForge 1.21.1, but it is open source under the GNU Lesser General Public License v3.0 or later. Aeronautics Replay shares the client-side environment and 1.21.1 target, is not open source, and is released under the MIT License. Voice Chat Recording works on Forge and NeoForge for 1.20.1 – 1.21.1 and is open source under the GNU General Public License v3.0 only, so it covers a wider version span than this mod.

ModLoadersGame versionsEnvironmentUpdated
ReforgedPlayVoiceChatNeoForge1.21.1Client-side only2026-05-05
ReForgedPlay-FixNeoForge1.21.1Client-side only2026-08-31
Aeronautics ReplayNeoForge1.21.1Client-side only2026-06-11
Voice Chat RecordingForge and NeoForge1.20.1 – 1.21.1Not published2026-08-01

Questions

Does ReForgedPlayVoiceChat need a server install?

No. It is installed on the player's side alone, so servers need nothing.

Which loader does ReForgedPlayVoiceChat use?

The mod is published for NeoForge only, with 1.0.0 for 1.21.1 as the latest file.

Will replays recorded with older builds still play voice?

Yes. Recordings from older builds that used the previous namespace are compatible, and their voice payload identifiers need no migration.

What the author says

Client-side compatibility bridge between Simple Voice Chat and ReForgedPlay Mod on NeoForge. This mod records voice chat audio into replay data and plays it back during replay viewing/rendering.
nexusnirob3000, on the Modrinth page

Official listing

Owner
nexusnirob3000
Published
2026-05-05
Updated on Modrinth
2026-05-05
Facts verified
2026-10-15