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RedstoneAwareEdits

by BlazeyCrazey

RedstoneAwareEdits keeps redstone components intact when WorldEdit and FastAsyncWorldEdit place large blocks of the world in one operation.

FabricClient or server, optionalMIT License1.21.11

What it does

Bulk edits from WorldEdit or FastAsyncWorldEdit often break redstone circuits, because comparators, torches and other components pop off or lose their state while Minecraft fires block updates during the paste. The mod works around this in two phases: it suppresses neighbor updates, onPlace callbacks and shape recalculations while the bulk operation runs, then restores the correct block states and recomputes them in one clean update pass once placement completes.

Detection is automatic. Operations that place ten or more blocks in a single tick are treated as bulk operations, so no command or setting is needed for paste, stack, move and other WorldEdit or FAWE commands. The protection covers a broad set of components, including repeaters, pistons, observers, levers, rails, hoppers and TNT, as well as redstone blocks.

The mod runs either way: it can be installed on a dedicated server, in singleplayer, or on a client, and neither side is required to have it. It is built for Minecraft 1.21.11 with Fabric Loader 0.15.0 or later, and Litematica, which places blocks in bulk, is also covered. The mod is released under the MIT License and is not open source.

Key features

  1. Redstone state protection

    Components such as repeaters, comparators and torches keep their state through a WorldEdit paste, stack or move.

  2. Automatic bulk detection

    Any operation that places ten or more blocks in one tick is handled without a command or manual toggle.

  3. Single clean update pass

    After placement, block states are recomputed and updated once, rather than through the flood of updates a bulk edit would cause.

  4. FAWE compatibility

    FastAsyncWorldEdit operations are intercepted at direct chunk access, so its edits are protected as well.

Compatibility

Latest build for each game version and loader.

1.21.111.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Client-Side WorldEdit is a client-side only mod for 1.21.11, released under the GNU Lesser General Public License v2.1 only and open source. Redstone Essentials runs with the client or server optional and covers 1.21 – 1.21.7, with the GNU General Public License v3.0 only and open source. RedstoneAwareEdits, by contrast, targets only 1.21.11.

ModLoadersGame versionsEnvironmentUpdated
RedstoneAwareEditsFabric1.21.11Client or server, optional2026-02-16
Client-Side WorldEditFabric1.21.11Client-side only2026-06-14
Redstone EssentialsFabric1.21 – 1.21.7Client or server, optional2025-08-30

Questions

Does RedstoneAwareEdits need to be installed on the client?

No. Either side can run it, and neither needs it, so players can join a server without installing the mod.

Which Fabric version does RedstoneAwareEdits require?

It needs Fabric Loader 0.15.0 or later and is published for Minecraft 1.21.11.

Does it work with FastAsyncWorldEdit?

Yes. FastAsyncWorldEdit operations are intercepted at direct chunk access and receive the same redstone protection as WorldEdit.

In the catalog

RedstoneAwareEdits is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

Tired of your redstone circuits breaking every time you use WorldEdit? RedstoneAwareEdits fixes that. When you //paste, //stack, //move, or use any other WorldEdit/FAWE command, redstone components like dust, repeaters, comparators, and torches pop off or lose their state because Minecraft fires block updates during…
BlazeyCrazey, on the Modrinth page

Official listing

Owner
BlazeyCrazey
Published
2026-02-16
Updated on Modrinth
2026-02-16
Facts verified
2026-10-15

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