ModsFinder

Redline Cyberware

by confect1on

Redline Cyberware brings a cyberware system to Palladium-based worlds, where players install implants and manage them through a modular operating system.

FabricForgeNeoForgeClient and serverCustom license1.20.1

What it does

Cyberware in the mod is organized around operating systems and cybernetic components. Players fit components into slots, and a component slot management system keeps track of which parts are installed. Cyberware load balancing is applied so that a character's implants do not overwhelm the rest of the setup, and the modular operating system framework lets pack authors add new systems alongside the existing ones.

Redline Cyberware depends on Palladium and KubeJS, both of which must be installed for it to start. Palladium powers are used to attach cyberware abilities to a player, and a Palladium Powers integration connects the two systems. Configuration is data-driven, so server owners adjust cyberware behavior through data files rather than code. The mod is released for Fabric, Forge and NeoForge, with builds for 1.20.1, and the environment is client and server, so the server and every player need it. The license is custom and the code is not open source, though public links to the source and issue tracker exist.

Key features

  1. Cyberware system

    Implants called cybernetic components are installed into a character and grant powers through the Palladium system.

  2. Modular operating system

    Operating systems form a framework that determines which components can be used together and how they are combined.

  3. Component slot management

    Each implant occupies slots, and the mod tracks which slots are filled so players can see what is installed.

  4. Load balancing

    Cyberware load is balanced across installed components, limiting how much a single build can stack.

  5. Data-driven configuration

    Components, operating systems and their balance are defined in data files, which server owners can edit.

Compatibility

Latest build for each game version and loader.

1.20.11.0.11.0.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

KubeJSEdit recipes, add new custom items, script world events, all in JavaScript!
Required
PalladiumData-driven utility to create custom powers and ingame content
Required

Required by 1 mod

Questions

Does Redline Cyberware need Palladium?

Yes. Palladium is a required dependency, and KubeJS is required as well. Both must be installed next to Redline Cyberware.

Does the server need the mod?

Yes. A server running it needs every connecting player to have it too.

Which loaders are supported?

Builds exist for Fabric, Forge and NeoForge, all for Minecraft 1.20.1. The latest file for each loader is 1.0.1, published on 2025-02-24.

In the catalog

Redline Cyberware is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

Redline is a bare-bones, modular cybernetic enhancement tool for modpack makers that achieves full functionality with only Palladium and KubeJS. This core mod doesn't include any cybernetic components on its own. Instead, it offers a robust, data-driven system for content creators to develop their own cyberware…
confect1on, on the Modrinth page

Official listing

Owner
confect1on
Published
2025-02-19
Updated on Modrinth
2025-02-24
Facts verified
2026-10-15

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