Recov
by ljtpetersen
Recov is a server-side Fabric plugin that caches player inventories at death and lets administrators list, print, restore or clear them through a command API.
What it does
When a player dies, Recov stores the inventory for a set period. During that window a server administrator can restore the items to the player, and the plugin is operated entirely through its command API, so no client-side changes are needed. Recov is built for server installation alone, where it keeps a copy of each player's inventory after death and stays light enough to share a server with other plugins.
The recov command groups its actions into subcommands. The list subcommand takes arguments for a player's username and for an optional filter, so administrators can see the stored death inventories of offline players as well as online ones. The clear subcommand removes death inventories, either all of them when run with no parameters or those of a single named player. The restore subcommand returns a player's inventory, and a deathNumber field selects which death is restored, while a sourcePlayer parameter allows restoring an inventory that belonged to a different player. printDeathInventory shows the items from one death.
Recov is released under the MIT License and is open source; source code is published. Files exist for Fabric only, for 1.21.4, with 1.0.1 as the latest beta file, dated 2025-02-10, and the first release came out on 2025-01-16. The mod sits among the 2113 Management mods that have Fabric files for 1.21.4.
Key features
Death inventory caching
Inventories are cached when a player dies, for a window that a server can configure.
Command-driven administration
Listing, printing, restoring and clearing death inventories all run through the recov command.
Configurable expiry
The ticks before an entry expires, and how often expired entries are checked, can both be set.
Per-player limits
The maximum number of stored inventories per player is configurable, and the oldest one is removed first once the limit is reached.
Permission-gated caching
An option makes caching require the recov.cacheinventory permission, which is off by default.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Death Count runs on Fabric and is server-side only, with files for 1.21.1 – 1.21.11 under the MIT License, and it is open source. InvDeath Mod is also server-side only and uses the MIT License, but it is not open source and targets only 1.21.1. AfterdeathSorter differs in environment, since it is client-side only, and it is not open source either.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Recov | Fabric | 1.21.4 | Server-side only | 2025-02-10 |
| Death Count | Fabric | 1.21.1 – 1.21.11 | Server-side only | 2026-08-10 |
| InvDeath Mod | Fabric | 1.21.1 | Server-side only | 2026-05-25 |
| AfterdeathSorter | Fabric | 1.21.11 | Client-side only | 2026-07-13 |
Questions
Does Recov need to be installed on the client?
Which loader does Recov use?
How long are death inventories kept?
In the catalog
Recov is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 17,979 mods support Minecraft 1.21.4.
Similar mods
What the author says
This fabric mod is meant to be installed on the server only. It will detect player deaths and cache their inventories for some period of time. During this period, a server administrator can easily restore the items to the player. The plugin is interacted with entirely through a command API. The actions are all…
Official listing
- Modrinth page
- modrinth.com/mod/recov
- Owner
- ljtpetersen
- Published
- 2025-01-16
- Updated on Modrinth
- 2025-02-10
- Facts verified
- 2026-10-15
