ModsFinder

Really Fast Paintings

by JustBecause

Really Fast Paintings replaces vanilla painting entities with block-backed decorations that stop ticking, and Fabric API is required to run it.

FabricClient and serverMozilla Public License 2.0Open source26.2 – 26.3

What it does

Each converted painting is stored as one logical block entity, and the tiles a large painting covers become lightweight part blocks. Part blocks encode their offset and facing, so the anchor position can be reconstructed with plain arithmetic rather than lookup maps. Because converted paintings no longer act as ticking entities, the work of keeping them alive is removed, while large paintings still behave like normal wall decorations for placement, hanging support, collision and raycast interaction.

The mod uses a custom renderer that picks a level of detail from the projected on-screen size of each painting, with hysteresis so that paintings do not flicker between levels when the player moves toward or away from them. Painting dimensions and assets are resolved from the Registries.PAINTING_VARIANT registry, so variants added by datapacks work without hard-coded size tables. Distant Decorations is an optional integration and the mod runs normally without it.

Every player and the server need a copy of the mod. Files are published for Fabric only, for game versions 26.2 and 26.3, and the source code is open source under the Mozilla Public License 2.0.

Key features

  1. Block-backed paintings

    Vanilla painting entities are converted into block-backed decorations that keep their variants and placement rules.

  2. No ticking entities

    Converted paintings are no longer ticking vanilla entities, which removes their per-tick cost.

  3. Compact multipart footprints

    One anchor block entity stores the painting state, while the other occupied tiles hold lightweight part blocks.

  4. Level-of-detail rendering

    Paintings are drawn at a detail level chosen from their projected screen size, with separate thresholds for promotion and demotion.

Compatibility

Latest build for each game version and loader.

26.32.0.0
26.21.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

Distant DecorationsDistant Decorations is a high-performance Fabric framework that lets participating mods persist and render decorative block-entity visuals far beyond vanilla chunk distances.
Optional

Questions

Does Really Fast Paintings need Fabric API?

Yes. Fabric API is a required dependency, and the mod is published for the Fabric loader only.

Does the server need Really Fast Paintings?

Yes. Every player and the server need a copy of the mod.

Does Really Fast Paintings work with datapack painting variants?

Yes. Painting dimensions and assets are resolved from the painting variant registry, so datapack variants do not need hard-coded size tables.

In the catalog

Really Fast Paintings is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.

More from JustBecause

All projects

Similar mods

What the author says

Really Fast Paintings is a Fabric performance mod for Minecraft 26.2 that replaces vanilla Painting entities with non-ticking, block-backed decorations while preserving vanilla painting variants, placement behavior, collision/raycast interaction, support checks, and datapack-defined painting dimensions. Each…
JustBecause, on the Modrinth page

Official listing

Owner
JustBecause
Published
2026-08-21
Updated on Modrinth
2026-09-27
Facts verified
2026-10-15

Tags