ModsFinder

Re:Animal

by SSKirillSS

Re:Animal gives the animals of a NeoForge world their own set of behaviors, so creatures react to what players do around them.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

Re:Animal adds several new animals to the game. Each species follows its own set of behaviors, and the intelligence of these creatures makes the environment respond to player actions. Animals interact with one another, explore their surroundings and pick the biomes they prefer, so a world feels more lively than vanilla settings allow.

Most of the new species can be tamed and bred, and doing so gives access to new kinds of food and decorative items. The mod targets NeoForge 1.21.1 only, and it runs on client and server, so the server and every player need it. It is released under All rights reserved and is not open source, though its source code and issue tracker are public.

Key features

  1. Intelligent new animals

    New species have their own behaviors, which make the world feel more alive than standard animals do.

  2. Environmental reactions

    Creatures respond to player events in the surrounding area, changing how the environment looks and acts over time.

  3. Biome preferences

    Animals explore their surroundings and settle in the biomes they prefer, rather than spreading evenly.

  4. Taming and breeding

    Most species can be tamed and bred, which opens access to new food types and decorative resources.

Compatibility

Latest build for each game version and loader.

1.21.10.6.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Modpacks

The mod fits modpacks that focus on peaceful survival, where animal behavior adds variety to the world.

Creative worlds

Players who want to build a zoo or a custom wildlife setting can use the new species as the base of the build.

Who it’s for: Players who want more animal behavior in a NeoForge 1.21.1 world, server owners who run modpacks, and builders who want a livelier setting than vanilla animals provide.

How it compares

Full comparison

Pacified Wildlife is a NeoForge mod for 1.21.1 that is server-side only, so players join without installing it, and it is released under All rights reserved. Animal Plus is open source under the MIT License and targets NeoForge 1.21.1 – 1.21.8 with an optional environment, so either side can run it. Re:Animal requires both the server and every player to have it.

ModLoadersGame versionsEnvironmentUpdated
Re:AnimalNeoForge1.21.1Client and server2026-05-02
Pacified WildlifeNeoForge1.21.1Server-side only2026-03-26
Animal PlusNeoForge1.21.1 – 1.21.8Client or server, optional2025-09-18

Questions

Does Re:Animal need to be installed on the server?

Yes. Installation covers the server and each player's game.

Which game versions does Re:Animal support?

Re:Animal is published for 1.21.1 only, on NeoForge. The latest file is 0.6.0, released on 2026-05-02.

Can tamed animals be bred for new food?

Most of the new species can be tamed and bred, and doing so gives access to new types of food and decorative items.

In the catalog

Re:Animal is one of 11,058 Mobs mods on ModsFinder, and one of 4,974 Mobs mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Re:Animal is a mod that adds several new animals to the game, significantly enhancing the visual and behavioral diversity of the world. Each creature has its own set of behaviors and a unique level of intelligence, making the environment react to the player and events in a much more natural way. Animals interact with…
SSKirillSS, on the Modrinth page

Official listing

Owner
SSKirillSS
Published
2025-12-10
Updated on Modrinth
2026-05-02
Facts verified
2026-10-15

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