ModsFinder

Radioactive Skulls

by Roboter007

Radioactive Skulls, a NeoForge client-side utility, changes how skulls are rendered and displayed in the world.

NeoForgeClient-side onlyGNU General Public License v2.0 or laterOpen source1.21.10 – 1.21.11

What it does

Skulls are drawn differently once the mod is active: the way a skull's model and texture appear on screen is altered on the client. Because the change lives entirely in rendering, no new blocks, recipes or entities are added to the game, and the world data stays as it was.

The mod has no server component. Only the player's client needs it, so a server owner can run vanilla server software and players who want the altered skull display can install the mod on their own game. The code is open source under the GNU General Public License v2.0 or later, and the author publishes issues on GitHub. Files target 1.21.10 – 1.21.11, and the latest NeoForge file, 0.1.2, is for 1.21.11.

The project's author text recommends a stable setup: experimental game options should be turned off before the mod is used, and problems are to be reported on the GitHub issue tracker so they can be traced to the rendering code.

Key features

  1. Altered skull rendering

    Skulls appear differently on screen, with the rendering of their display changed on the client side.

  2. Custom render type

    The mod assigns skulls their own render type, which controls how they are drawn alongside other blocks.

  3. Client-only change

    The effect applies only on the player's side, so the server keeps its normal skull data.

  4. Public issue tracker

    Source code and an issue tracker are linked publicly, so rendering problems can be reported and followed.

Compatibility

Latest build for each game version and loader.

1.21.110.1.2
1.21.100.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players on NeoForge 1.21.11 who want a different skull appearance, and players who test rendering changes and report bugs to the author.

How it compares

Full comparison

Witherify skull is a NeoForge mod for 1.21 – 1.21.11 that runs on client and server, unlike Radioactive Skulls, which is client-side only. Its license is CC0 1.0 Universal, and it is open source. Indicatia is client-side only like Radioactive Skulls, but it is published for Fabric, Forge and NeoForge across 1.18.2 – 26.3 under the MIT License and is open source. Wither Skull Barter is server required with optional client support, works on Fabric, NeoForge and Quilt for 1.21.11, and is not open source under CC0 1.0 Universal.

ModLoadersGame versionsEnvironmentUpdated
Radioactive SkullsNeoForge1.21.10 – 1.21.11Client-side only2026-03-20
Witherify skullNeoForge1.21 – 1.21.11Client and server2026-07-15
IndicatiaFabric, Forge and NeoForge1.18.2 – 26.3Client-side only2026-09-28
Wither Skull BarterFabric, NeoForge and Quilt1.21.11Server required, client optional2026-04-06

Questions

Does Radioactive Skulls need to be installed on the server?

No. Only the player's game needs it, and servers run without it.

Which game versions does Radioactive Skulls support?

Files exist for 1.21.10 and 1.21.11. The latest NeoForge file, 0.1.2, is for 1.21.11.

Where should rendering bugs be reported?

The author asks for reports on the GitHub issue tracker, and recommends turning experimental options off before reporting.

In the catalog

Radioactive Skulls is one of 36,990 Utility mods on ModsFinder, and one of 13,477 Utility mods for NeoForge. 19,862 mods support Minecraft 1.21.11.

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What the author says

This mod makes it possible to see skulls/heads through blocks. There are also some experimental options that could lead to a crash and are therefore disabled by default. These can be turned on in the config menu. As this can be considered cheating on some servers, I am not responsible for any bans related to this…
Roboter007, on the Modrinth page

Official listing

Owner
Roboter007
Published
2026-03-20
Updated on Modrinth
2026-03-20
Facts verified
2026-10-15

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