Portals +
by InfiinityMC
Portals + gives InfiinityMC's Forge and NeoForge builds for 1.20.1 a set of portal entities that players can summon in Creative Mode, and scripts can create through EntityJS.
What it does
Portals are summoned only in Creative Mode, which makes them useful for testing and world building. Scripts can also create them, because the mod integrates with EntityJS and KubeJS, so custom projects can build dimension-hopping or fast-travel systems on top of the portal entities.
Portal behavior can be configured, and the current build provides functional portals that use a Waystone-style system with named anchors, along with teleportation within the same dimension. Portals that connect different dimensions and relative coordinate targeting are listed as planned features rather than included in this release.
Installation needs Architectury API, EntityJS, KubeJS and Rhino. A server running it needs every connecting player to have it too. Files target 1.20.1 only, and the mod is released under All rights reserved, so it is not open source.
Key features
Creative-only portal summoning
Portals can be placed only in Creative Mode, so they suit testing and building rather than survival play.
Scripted portal creation
EntityJS lets scripts introduce portal-style entities, which custom packs and addons can use as a base.
Named anchor teleportation
Functional portals use a Waystone-style system with named anchors for teleporting within the same dimension.
Configurable behavior
Portal behavior can be adjusted, with advanced scripting available for addon developers.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 4
Use cases
Fast-travel addons
Addon authors can build fast-travel systems on top of the portal entities through EntityJS and KubeJS scripts.
World building and testing
Creative players can place portals to test routes and layouts within a world.
Who itβs for: The mod suits creative builders, pack developers and addon authors who script with KubeJS. Survival players looking for cross-dimension travel should note that portals between dimensions are still planned.
Questions
Does Portals + need Architectury API?
Can players in survival mode place portals?
Which loaders and versions does Portals + support?
More from InfiinityMC
What the author says
π EntityJS Portal Addon This Java addon for EntityJS introduces portal-style entities to Minecraft, designed for modular integration into custom projects. Portals can currently be summoned only in Creative Mode, making them ideal for testing, world-building, or server-side scripting. Whether you're building aβ¦
Official listing
- Modrinth page
- modrinth.com/mod/portals-plus
- Owner
- InfiinityMC
- Published
- 2025-08-25
- Updated on Modrinth
- 2025-08-28
- Facts verified
- 2026-10-15
