PlayerScale
by BurgiSimon
PlayerScale lets a player change the size of their own character model in the client, and other players see it at that size.
What it does
Scaling in PlayerScale is purely cosmetic. The change applies to how a player model is drawn, so it is visible only to other players on the same client view and does not alter gameplay, hitboxes or physics. The adjustment can be set to a range of values down to 0.1x, letting a player appear as a miniature or keep a normal size.
A settings screen, reachable from Mod Menu through a config button, holds the scale options and a toggle for crosshair visibility in third-person view. Because the code is client-side only, no server installation is needed, and the mod works in single-player and on multiplayer servers alike. Files are published for Fabric and target Minecraft 1.21.11.
The mod is open source under the GNU Affero General Public License v3.0 only, and its source code, issue tracker and wiki are publicly linked from the project page.
Key features
Own model scaling
A player can set the size of their own model, which other players then see scaled in the world.
Down to 0.1x
The scale can be reduced to a tenth of normal size, enough to make a player model very small.
Third-person crosshair toggle
The crosshair can be hidden or shown while the view is in third person.
Mod Menu settings screen
A config button in Mod Menu opens the settings screen where the options are changed.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Playing with miniature characters
A player who wants a small avatar can set a low scale and still play in single-player or on a multiplayer server.
Cosmetic differences on a server
Because the scale is shown only to other players and does not change gameplay, groups can use different sizes without affecting game rules.
Who it’s for: The mod suits players who want a cosmetic change to their own character model, on Fabric and Minecraft 1.21.11, with no server-side install needed.
How it compares
Model Tools is a Fabric mod for 1.21.10 – 1.21.11 that is open source under the Apache License 2.0 and can run on the client or the server. MovableInventory is client-side only, covers 1.21.8 – 1.21.11, and is not open source; it moves the inventory display instead of a player model. ItemViz is also client-side only and is released under the MIT License, but it targets 1.21.11 alone.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| PlayerScale | Fabric | 1.21.11 | Client-side only | 2026-05-18 |
| Model Tools | Fabric | 1.21.10 – 1.21.11 | Client or server, optional | 2025-12-12 |
| MovableInventory | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-01-15 |
| ItemViz | Fabric | 1.21.11 | Client-side only | 2026-07-04 |
Questions
Does PlayerScale need to be installed on the server?
Do other players see the scaled model?
Which Minecraft version does PlayerScale target?
In the catalog
PlayerScale is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
A client-side Fabric mod for Minecraft 1.21.11 that lets you visually resize player models. The scaling is purely cosmetic and only visible to you - other players are not affected.
Official listing
- Modrinth page
- modrinth.com/mod/playerscale
- Owner
- BurgiSimon
- Published
- 2026-05-16
- Updated on Modrinth
- 2026-05-18
- Facts verified
- 2026-10-15
