ModsFinder

PlayerCulling

by Minceraft

With PlayerCulling installed on a Paper, Purpur or Folia server, players can no longer see other players through solid walls, which limits the use of wall-hack cheats.

FabricServer-side onlyGNU Affero General Public License v3.0 or laterOpen source1.21 – 26.3

What it does

PlayerCulling is a server-side anti-cheat plugin that hides players from each other when a wall or other full block stands between them. It is built for Fabric, and it also runs on the Paper, Purpur and Folia server platforms. Culling can be switched on or off globally or per player, and the mod supports nametag visibility, potion effects, glowing and spectating.

The culling uses an allocationless voxel raycasting algorithm with 2x2x2-scale occlusion, so non-full blocks such as slabs and fences also count when deciding what is visible. Block data is stored compactly, and block changes update the occlusion state almost at once. The mod is open source under the GNU Affero General Public License v3.0 or later, with a public source repository and issue tracker, and it covers 1.21 – 26.3 across 17 release versions.

Key features

  1. Hidden players behind walls

    Players behind solid blocks are not sent to a client that could otherwise reveal them through the walls.

  2. Multithreaded culling

    Culling runs asynchronously across several threads, so the work is spread out instead of blocking the main server thread.

  3. Adaptive thread scheduler

    A scheduler starts and stops culling containers as the number of players grows or shrinks, and parks containers that are no longer needed.

  4. Configurable resource limits

    The thread limit is set in the plugin configuration, and by default it is capped at 3 CPU threads.

  5. Global and per-player control

    Culling can be enabled or disabled for the whole server or for individual players.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
26.x5 of 5 versions with builds
26.32.1.6+fabric
26.22.1.6+fabric
26.1.22.1.6+fabric
26.1.12.1.6+fabric
26.12.1.5+fabric
1.21.x8 of 8 versions with builds
1.21.112.1.6+fabric
1.21.102.1.6+fabric
1.21.92.1.6+fabric
1.21.82.1.6+fabric
1.21.72.1.6+fabric
1.21.62.1.6+fabric
1.21.52.1.6+fabric
1.21.42.1.6+fabric
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Panda Anti-Exploit is also server-side only and open source under the CC0 1.0 Universal license, with Fabric files for 1.21.4 – 26.3, so it covers a narrower range of versions than PlayerCulling. Command Scheduler is server-side only and runs on Fabric for 1.20 – 1.21.7, but its Creative Commons Attribution Non Commercial No Derivatives 4.0 license means it is not open source. Anti Pie is server-side only, open source under the CC0 1.0 Universal license, and has Fabric files for 1.18 – 26.3.

ModLoadersGame versionsEnvironmentUpdated
PlayerCullingFabric1.21 – 26.3Server-side only2026-09-29
Panda Anti-ExploitFabric1.21.4 – 26.3Server-side only2026-10-12
Command SchedulerFabric1.20 – 1.21.7Server-side only2025-04-25
Anti PieFabric1.18 – 26.3Server-side only2026-09-16

Questions

Does PlayerCulling need to be installed on clients?

No. Players join without it, since only the server has to run the mod.

Can culling be turned off for some players?

Yes. Culling can be enabled or disabled globally or for individual players.

Which server platforms run PlayerCulling?

The mod is built for Fabric and is also available for Paper, Purpur and Folia.

How many threads does the scheduler use by default?

By default the mod limits itself to 3 CPU threads, and the limit can be changed in the plugin configuration.

In the catalog

PlayerCulling is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

PlayerCulling is an anti-cheat plugin and mod for Minecraft servers. It prevents players from seeing other players through walls using cheats. It utilizes a unique allocationless asynchronous voxel stepping-faced-ray-casting algorithm. PlayerCulling uses a custom multi-threaded culling execution system. Using this…
Minceraft, on the Modrinth page

Official listing

Owner
Minceraft
Published
2025-05-01
Updated on Modrinth
2026-09-29
Facts verified
2026-10-15

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