Petite Inventory
by MerrySnow
Petite Inventory changes container layouts so a single item can occupy several slots, in the style of inventories from Resident Evil 4 and Diablo Delta.
What it does
When a layout is enabled for a container, items occupy the rectangular footprints configured for them. Items of matching type stack and transfer under configurable replacement and stacking rules, and moving one item over another can replace the conflicting item in the target area. Shift quick transfer searches for an empty area that fits the held item, while the hotbar is left out by default so it behaves as in vanilla. After picking up a non-square item, pressing R flips the current item instance, and the mouse wheel rotates its footprint.
The layouts are defined through rule files, which are generated on first launch with default rules. Rules can match by item identifier, by tag or by exact component data, and they reload with the reload command and take effect immediately. A visual editor, toggled with petiteinventory edit, lets users resize item borders by dragging an edge or corner, change background colors from a preset palette, and batch-edit footprints with a selection drag. The player inventory is controlled separately, so its balance can be set on its own. Players can copy a screen identifier with the U key and add it to the configuration to enable a layout for another container.
The mod is published for Forge and NeoForge, with files for 1.20.1 and 26.1, and the environment is client and server, so the server and every player need it. It is released under All rights reserved and is not open source, although its source code and issue tracker are public. Eight release versions cover 1.20.1 – 26.1, and the latest files are 1.1.1 for 1.20.1 on Forge and 1.1.1 for 26.1 on NeoForge, both dated 2026-09-04.
Key features
Multi-slot items
A single item occupies a configured rectangular footprint across several slots, and its rotation can be flipped or turned.
Replacement and quick transfer
Moving an item over another replaces the conflicting item, and Shift transfer finds an empty area that fits the held item.
Rule-based configuration
Rules can match items by identifier, tag or exact component data, and they reload without restarting the game.
In-game layout editor
Edit mode lets players resize item borders by dragging edges, recolor items from a palette and batch-edit footprints.
Per-container layouts
Players copy a container's screen identifier with the U key and add it to the configuration to enable a layout there.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Petite Inventory need to be installed on both sides?
Which loaders and versions does Petite Inventory support?
How are item footprints configured?
In the catalog
Petite Inventory is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 11,959 mods support Minecraft 26.1.
More from MerrySnow
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What the author says
PetiteInventory provides container layouts inspired by games such as Resident Evil 4, Diablo, and Delta Force. A single item can occupy multiple slots, with matching replacement, stacking, and transfer rules. The mod also provides footprint rotation, item background colors, and a visual editor. The editor mode is…
Official listing
- Modrinth page
- modrinth.com/mod/petite-inventory
- Owner
- MerrySnow
- Published
- 2025-11-17
- Updated on Modrinth
- 2026-09-04
- Facts verified
- 2026-10-15
