ModsFinder

Persistence All Mobs

by NarcissoOrigin

Persistence All Mobs is a Forge server mod that stops mobs from despawning naturally, and it covers most modded mobs as well as vanilla ones.

ForgeServer-side onlyMIT License1.20.1

What it does

Normally Minecraft removes distant or idle mobs over time. This mod marks each mob it spawns as persistent, which uses the game's own persistence system so the mob stays in the world. Vanilla mobs are covered, and the mod supports most mobs added by other mods, so spawned creatures keep their place without manual tagging.

The mod only blocks the normal despawn routine. If another mod removes entities through its own custom code, that removal still happens, because this mod has no way to stop it. Behavior is set in a configuration file, and the mod is lightweight, adding little work to the server.

Persistence All Mobs is server-side only, so players join without installing it and only the server runs it. It is published for Forge 1.20.1 under the MIT License, and the code is not open source. Files for 1.20.1 date from 2026-07-18 to 2026-07-24.

Key features

  1. Stops natural despawning

    Mobs that would otherwise vanish when far from players or idle stay in the world.

  2. Vanilla and modded mobs

    The persistence applies to vanilla mobs and to most mobs added by other mods.

  3. Built-in persistence

    The mod sets the persistent flag that Minecraft already uses, instead of replacing the spawning code.

  4. Configurable behavior

    A configuration file controls how the mod behaves, and the server owner edits it before use.

Compatibility

Latest build for each game version and loader.

1.20.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Farms and mob collections

Keeping spawned mobs in place helps when a farm or display depends on specific creatures remaining in the area.

Long-running survival worlds

Creatures stay where they spawned instead of disappearing from a world that is explored slowly.

Who it’s for: Server owners who want mobs to stay in the world after spawning, and who run Forge 1.20.1 with modded mobs they want to keep.

How it compares

Full comparison

Keep Peaceful Enemies is server-side only, open source under the MIT License, and built for Quilt on 1.20 – 1.20.1, so it targets a different loader than this mod. No More Axolotl Despawns! is open source under no license claim of its own, requires the server while clients stay optional, and covers Fabric, Forge, NeoForge and Quilt on 1.20 – 1.21.8, only axolotls.

ModLoadersGame versionsEnvironmentUpdated
Persistence All MobsForge1.20.1Server-side only2026-07-24
Keep Peaceful EnemiesQuilt1.20 – 1.20.1Server-side only2023-06-18
No More Axolotl Despawns!Fabric, Forge, NeoForge and Quilt1.20 – 1.21.8Server required, client optional2025-08-18

Questions

Does Persistence All Mobs need to be installed on clients?

No. Server owners install it, and players connect with no copy of their own.

Which loader and version does Persistence All Mobs support?

The mod is published for Forge, and its files cover 1.20.1 only.

Will this mod stop every mob from despawning?

No. It only prevents Minecraft's normal despawn system. Another mod that removes entities with custom code can still remove them.

In the catalog

Persistence All Mobs is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Persistence All Mobs is a lightweight Minecraft mod that automatically marks every spawned Mob as persistent. This mod only prevents Minecraft's normal despawn system.
NarcissoOrigin, on the Modrinth page

Official listing

Owner
NarcissoOrigin
Published
2026-07-18
Updated on Modrinth
2026-07-24
Facts verified
2026-10-15

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