Peaceful Monsters
Peaceful Monsters lets hostile mobs such as zombies, skeletons and spiders spawn in worlds set to Peaceful difficulty.
What it does
On a world set to Peaceful, the hostile monsters that normally stay away from players can still spawn and remain, and they will not attack. Mixins, a SpongePowered tool, is how the mod edits a few numeric values in the game's base code. The mod runs on client and server, so the server and every player need it, and it is published for Fabric, Forge and NeoForge, with files for 1.20.1, 1.21.1 and 1.21.4 under All rights reserved.
Key features
Monsters on Peaceful
Hostile mobs such as zombies, skeletons and spiders can spawn on a world set to Peaceful difficulty.
Monsters that do not attack
Spawned monsters are given a patched melee attack goal, so they do not attack the player while Peaceful is active.
Spawners ignore Peaceful
Monster spawners are redirected so they keep spawning hostile mobs even when the difficulty is set to Peaceful.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Peaceful Monsters need to be installed on the server?
Which loaders does Peaceful Monsters support?
In the catalog
Peaceful Monsters is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 17,979 mods support Minecraft 1.21.4.
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What the author says
Peaceful Monsters allows hostile mobs like Zombies, Skeletons, Spiders, and more to spawn when your world's difficulty is set to Peaceful. This is achieved by altering some values in Minecraft's vanilla code via Mixins from SpongePowered.
Official listing
- Modrinth page
- modrinth.com/mod/peaceful-monsters
- Owner
- jason13official
- Published
- 2025-05-04
- Updated on Modrinth
- 2025-05-04
- Facts verified
- 2026-10-15
