ModsFinder

Panda Anti-Lag

by TreeOfSelf

With Panda Anti-Lag installed on a Fabric server, the operator can cap how many projectiles, ender pearls and mobs load in one area before tick lag builds up.

FabricServer-side onlyCC0 1.0 UniversalOpen source1.21.4 – 26.3

What it does

The mod targets common causes of server lag. It can limit the number of projectile entities in an area, and it can stop players from loading large numbers of ender pearl chunks at once. When too many mobs or vehicles gather in one place, their ticks are staggered so that each entity updates on a different tick instead of all together. Staggering mob ticks lets a server hold a large crowd of mobs in an area, and only the mobs there feel the difference. The aim is for the server's tick rate to stay at its full target under load.

Panda Anti-Lag is a server-side only mod, so players join without installing anything, and only the server needs the Fabric loader. It is published for Fabric alone, with builds for 1.21.4 – 26.3 covering 12 release versions. The latest file is 2.3.0+26.3 for 26.3, dated 2026-10-08. The code is open source under the CC0 1.0 Universal license, and the source and issue tracker are public. A demo server is listed by the author for testing the settings.

Key features

  1. Projectile entity limits

    Caps how many projectile entities can exist in a given area, so a large volley does not overload the server.

  2. Ender pearl chunk control

    Prevents a single player from loading too many chunks with ender pearls, a common way to stall a server.

  3. Mob and vehicle tick staggering

    Spreads the updates of crowded mobs and vehicles across ticks, so dense areas do not stall the whole server.

  4. Configurable settings

    The limits and thresholds can be adjusted in the configuration, so the server owner decides how strict the mod is.

Compatibility

Latest build for each game version and loader.

26.x4 of 4 versions with builds
26.32.3.0+26.3
26.22.2.0+26.2
26.1.22.2.0_26.1.1
26.1.12.2.0_26.1.1
1.21.x8 of 8 versions with builds
1.21.112.2.0_1.21.11
1.21.102.2.0_1.21.9+1.21.10
1.21.92.2.0_1.21.9+1.21.10
1.21.82.2.0_1.21.6+1.21.8
1.21.72.2.0_1.21.6+1.21.8
1.21.62.2.0_1.21.6+1.21.8
1.21.51.1.0_1.21.5
1.21.41.1.0_1.21.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners running Fabric who want to control entity-driven lag without adding players' side installs. It suits public servers and survival worlds with large mob counts.

How it compares

Full comparison

Tick Stabilizer is server-side only and published for Fabric 1.18 – 1.21.11, but it is not open source and is under All rights reserved. Lag Protect is also server-side only and open source under the MIT License, with files for 1.20.5 – 26.2. Simple World Anti-Lag runs on Fabric, Forge, NeoForge and Quilt for 1.21.5 – 1.21.8 and needs the server while clients stay optional, under a Creative Commons non-commercial license.

ModLoadersGame versionsEnvironmentUpdated
Panda Anti-LagFabric1.21.4 – 26.3Server-side only2026-10-08
Tick StabilizerFabric1.18 – 1.21.11Server-side only2026-03-24
Lag ProtectFabric1.20.5 – 26.2Server-side only2026-08-20
Simple World Anti-LagFabric, Forge, NeoForge and Quilt1.21.5 – 1.21.8Server required, client optional2025-07-02

Questions

Does Panda Anti-Lag need to be installed on players' clients?

No. It runs on the server alone, so players need nothing extra to join.

Which game versions does Panda Anti-Lag support?

Builds cover 1.21.4 – 26.3 across 12 release versions. The latest file, 2.3.0+26.3, targets 26.3 and was published 2026-10-08.

Is the source code available?

Yes. The code is open source under CC0 1.0 Universal, and both the source code and the issue tracker are public.

In the catalog

Panda Anti-Lag is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

Stop common causes for lag on your Fabric server. This mod aims to prevent common causes of lag by allowing you to limit the amount of projectile entities in an area, prevent someone from having too many ender pearls loaded, stagger mob ticks in an area with too many mobs, and stagger vehicle ticks in an area with…
TreeOfSelf, on the Modrinth page

Official listing

Owner
TreeOfSelf
Published
2025-03-08
Updated on Modrinth
2026-10-08
Facts verified
2026-10-15

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