ModsFinder

One PlayerSleep

by RobTrap

One Player Sleep lets a multiplayer server skip the night once a set share of its players are asleep, so the whole group does not have to sleep together.

FabricServer-side onlyAll rights reserved1.21 – 1.21.8

What it does

On a Fabric server the mod watches the time of day and counts how many players are in bed. When the sleeping share reaches the percentage set in the configuration, the night is skipped for everyone, and a sleep threshold of 25 percent means a quarter of the players is enough. Cooldowns between skips limit how often the night can be cut short, which blocks rapid sleep and wake cycles.

Because the logic sits on the server, players join without installing anything. The mod suits multiplayer servers where players go to bed at different times and coordinating sleep by chat is a hassle. It is published for Fabric across nine release versions, and the latest file is 1.1.0-beta1 for 1.21.8, released 2025-08-23 on the beta channel. The code is under All rights reserved and is not open source.

Key features

  1. Night detection

    The mod monitors the world time and starts its checks when night begins.

  2. Player and sleeper counting

    It counts the players online and how many of them are sleeping at the same moment.

  3. Configurable percentage

    The share of sleeping players needed to skip the night is set in the configuration, so a server can require fewer participants.

  4. Cooldown check

    Configurable cooldowns prevent rapid sleep and wake cycles from skipping nights back to back.

Compatibility

Latest build for each game version and loader.

1.21.x9 of 9 versions with builds
1.21.81.1.0-beta1
1.21.71.1.0-beta1
1.21.61.1.0-beta1
1.21.51.1.0-beta1
1.21.41.1.0-beta1
1.21.31.1.0-beta1
1.21.21.1.0-beta1
1.21.11.1.0-beta1
1.211.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Multiplayer survival servers

Groups that play at different hours can still move past the night without every player going to bed.

Who it’s for: Server owners running Fabric multiplayer servers who want fewer nights stalled by players who are not asleep.

How it compares

Full comparison

Half Night Skip is server-side only, open source under the MIT License, and published for 1.21.11. Legit sleep is a client and server mod under the MIT License, also for 1.21.11, so every player needs it. Sleep Control is server-side only, covers 1.21 – 1.21.11 and is not open source. One Player Sleep stays server-side, has files for nine release versions and is under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
One PlayerSleepFabric1.21 – 1.21.8Server-side only2025-08-23
Half Night SkipFabric1.21.11Server-side only2026-07-29
Legit sleepFabric1.21.11Client and server2026-03-15
Sleep ControlFabric1.21 – 1.21.11Server-side only2026-02-27

Questions

Does One Player Sleep need to be installed on every player's client?

No. It runs on the server alone, so players need nothing extra to join.

What does the sleep percentage control?

It sets how many players must be asleep at once before the night is skipped. A value of 25 means only a quarter of the online players need to sleep.

In the catalog

One PlayerSleep is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 17,695 mods support Minecraft 1.21.8.

More from RobTrap

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What the author says

This mod provides a simple but powerful way to improve the quality of life on multiplayer servers by reducing the hassle of coordinating sleep.
RobTrap, on the Modrinth page

Official listing

Owner
RobTrap
Published
2024-09-24
Updated on Modrinth
2025-08-23
Facts verified
2026-10-15

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