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Ominous Phantoms

by lucydotdev

Ominous Phantoms changes how Phantoms spawn, tying them to the Bad Omen effect rather than sleep deprivation, and adds several new features around them.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

Phantoms no longer appear from a player's sleep deprivation alone. Instead they are tied to the Bad Omen effect, and sleeping at night while the effect is active transforms it into Night Omen. A higher level of Bad or Night Omen brings bigger Phantoms, and the configurable Picky Phantoms option limits attacks to players who carry the Night Omen effect.

Bony Phantoms give a chance to drop bones on top of the standard loot table. Phantom Membranes can be placed in the crafting grid to repair damaged items, and Ominous Bottles are found in dungeon chests. Players who want the spawn changes only can leave the other features disabled through the configuration.

Ominous Phantoms is published for NeoForge on 1.21.1 only, with the latest file 1.0.6 for 1.21.1, released on 2025-04-21. Servers that run it need every player to install it too. The code is under the MIT License and is open source.

Key features

  1. Omen-based spawning

    Phantoms spawn according to the Bad Omen effect rather than sleep deprivation, which changes when they appear.

  2. Night Omen transformation

    Sleeping at night with Bad Omen active converts it into Night Omen, which in turn brings Phantoms.

  3. Scaling Phantoms

    A higher level of Bad or Night Omen produces larger Phantoms.

  4. Phantom Membrane repairs

    Phantom Membranes can be used in the crafting grid to repair damaged items.

Compatibility

Latest build for each game version and loader.

1.21.11.0.6
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Survival progression

Players can tie Phantom danger to a visible effect, so the threat grows as omens are stacked.

Server configuration

Server owners can restrict Phantom attacks to players with Night Omen through the Picky Phantoms option.

Who it’s for: Players who want Phantom spawning changed around omen effects, and server owners who want a configurable Phantom threat on NeoForge 1.21.1.

How it compares

Full comparison

Phantom Prevention is a server-side only NeoForge mod under All rights reserved, published for 1.21 – 1.21.11. Controlled Insomnia runs client and server, is licensed under Creative Commons Attribution Non Commercial No Derivatives 4.0, and supports Fabric, Forge and NeoForge for 1.21.1 – 1.21.10. Ominous Phantoms targets NeoForge only, for 1.21.1 alone.

ModLoadersGame versionsEnvironmentUpdated
Ominous PhantomsNeoForge1.21.1Client and server2025-04-21
Phantom PreventionNeoForge1.21 – 1.21.11Server-side only2026-01-13
Controlled InsomniaFabric, Forge and NeoForge1.21.1 – 1.21.10Client and server2026-01-17

Questions

Does Ominous Phantoms need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which loader does Ominous Phantoms support?

Only NeoForge. Files exist for 1.21.1 alone, with the latest file 1.0.6.

Can Picky Phantoms be turned off?

Picky Phantoms is a configurable option, so server owners can choose whether Phantoms attack every player or only those with Night Omen.

In the catalog

Ominous Phantoms is one of 11,058 Mobs mods on ModsFinder, and one of 4,974 Mobs mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Ominous Phantoms changes the way Phantoms spawn; insomnia is no more! Now, if you try to sleep at night with the Bad Omen effect applied, it'll transform into Night Omen, which causes Phantoms to appear. The higher the level of Bad/Night Omen, the bigger the Phantoms. # Configurable Features ## Picky Phantoms…
lucydotdev, on the Modrinth page

Official listing

Owner
lucydotdev
Published
2025-04-17
Updated on Modrinth
2025-04-21
Facts verified
2026-10-15

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