Noxesium
by Aeltumn
Noxesium lets multiplayer servers take some control of the client and fixes several multiplayer bugs, for players who join Fabric servers that run it.
What it does
On a server that runs Noxesium, the server can create custom interactables on the client, such as speed boosters or jump pads. It can move authority over riptide tridents, elytras and lunge spears to the client so they behave the same regardless of ping, and keep arrow behavior or note block and tripwire updates on the server alone. Sounds can be played with a start offset, a volume that changes over time, and resumable playback.
The mod also covers interface and input control: it can draw player heads and text with offsets, lock camera movement, restrict GUI rescaling and debug features, hide the UI through F1, adjust entity hitboxes, change beacon beam heights and change the field of view. Server developers can reach these features through code or in-game commands with the server API plugin for Paper. Noxesium integrates with MCC Island, which detects players running the mod and sends extra location and game state information to other mods.
Client-side only means the server does not need the mod for its functions to be used by players who install it. It is published for Fabric and covers 1.19 – 26.3 with 29 release versions, and the latest file is 3.3.0 for 26.3. The code is open source under the GNU Lesser General Public License v3.0 only.
Key features
Client-side interactables
Servers can define interactables on the client, such as speed boosters or jump pads.
Sound playback control
Sounds can start at an offset, change volume over time and resume playback.
Input and camera control
Servers can lock camera movement, prevent item movement in GUIs and detect mouse clicks directly.
Hitbox and beacon tweaks
Entity hitboxes can be resized, including non-square shapes, and beacon beam heights can be changed.
Multiplayer bug fixes
Fixes include toggle sprint reset on death, transparent entity visibility behind text displays and inventory keys bound to mouse buttons.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Required by 6 mods
Use cases
Server minigames
Custom interactables, sounds and creative tabs let server owners build game features that run on the client.
Fair projectile timing
Moving tridents, elytras and lunge spears to the client keeps their behavior consistent for players at different pings.
Who it’s for: Server owners who run Fabric servers with custom gameplay, and players who join those servers and want fewer desync problems.
Questions
Does Noxesium need to be installed on the server?
Which loader does Noxesium use?
Does Noxesium require any other mod?
In the catalog
Noxesium is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Aeltumn
Similar mods
What the author says
Noxesium is mod for Fabric which improves your experience when playing on multiplayer servers by giving the server more control over the client and fixing bugs that affect multiplayer gameplay. Here's a list of things Noxesium currently lets servers do: - Create custom interactables on the client like speed boosters…
Official listing
- Modrinth page
- modrinth.com/mod/noxesium
- Owner
- Aeltumn
- Published
- 2022-06-10
- Updated on Modrinth
- 2026-10-01
- Facts verified
- 2026-10-15
