NoDeathAnimations
With NoDeathAnimations installed, dead mobs and players stop being drawn in the world, so their corpses no longer show up as targets.
What it does
The mod removes the rendering of dead entities entirely, which covers the death animation and the corpse left behind. Players can no longer aim at or interact with those remains, which the author describes as a fair-play measure in multiplayer. It works alone as a standalone mod, and it is not tied to any other tool.
Key features
Hidden dead entities
Entities that have died are no longer rendered, so the corpse does not appear in the world.
No targeting of remains
Crosshair and interaction checks skip dead entities, which removes an advantage some players use in fights.
Standalone fair play
The mod runs on its own and is meant for multiplayer servers where fair play matters.
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does NoDeathAnimations need Fabric API?
Does a server need to install NoDeathAnimations?
In the catalog
NoDeathAnimations is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 15,189 mods support Minecraft 26.1.2.
Similar mods
What the author says
Completely prevents rendering dead entities. Similar to the Tweakeroo feature in the DISABLE menu. Motivation was to have this feature in a standalone mod that is fair play for multiplayer. Does not disable targeting dead entities, which is considered an unfair advantage.
Official listing
- Modrinth page
- modrinth.com/mod/nodeathanimations
- Owner
- karpandsmeargle
- Published
- 2023-08-01
- Updated on Modrinth
- 2026-06-09
- Facts verified
- 2026-10-15