ModsFinder

NoBadBooms

by JayMing

NoBadBooms adds a gamerule that stops TNT from destroying blocks, similar to the option in Bedrock Edition.

NeoForgeServer-side onlyMIT LicenseOpen source1.21.1

What it does

The gamerule tntExplodes is true by default, which keeps vanilla behavior. When a server owner sets it to false, TNT still ignites, detonates with its fuse, sound, particles and knockback, and still damages entities, but no blocks are destroyed. The mod listens for the ExplosionEvent.Detonate event, which fires after the explosion is computed, and clears the affected blocks from the list. The setting is saved per world, like other vanilla gamerules. Only the server needs the jar in its mods folder, and players on unmodded vanilla clients can connect without any change. Single-player works too when the mod is installed on the client. Released under the MIT License, the code is open source.

Key features

  1. Block destruction toggle

    The tntExplodes gamerule turns off block destruction while leaving explosion effects in place.

  2. Entity damage preserved

    Entities still take damage from TNT and minecarts with TNT, even when block breaking is disabled.

  3. Per-world saved setting

    The gamerule is stored with each world, the same way vanilla gamerules are saved.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does NoBadBooms need to be installed on clients?

No. It is server-side only, so vanilla clients can join a server that runs it.

Does the gamerule default to vanilla behavior?

Yes. tntExplodes defaults to true, so TNT breaks blocks unless a server owner sets it to false.

In the catalog

NoBadBooms is one of 8,016 Management mods on ModsFinder, and one of 2,689 Management mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

A server-side NeoForge 1.21.1 mod that adds a tntExplodes gamerule, similar to Bedrock Edition, letting you stop TNT from destroying blocks. When false, TNT blocks and TNT minecarts still ignite and detonate (fuse, sound, particles, knockback, and entity damage all still happen), but no blocks are destroyed. Default…
JayMing, on the Modrinth page

Official listing

Owner
JayMing
Published
2026-07-02
Updated on Modrinth
2026-07-02
Facts verified
2026-10-15

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