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No See, No Tick

by askaban23

No See, No Tick stops entities far from players from ticking, which can speed up large modpacks on a server.

ForgeNeoForgeServer-side onlyMIT License1.18.2 – 1.21.1

What it does

Entities that sit beyond a configurable distance from any player stop ticking until a player comes back into range. Server owners can set that distance and keep a blacklist of entities that must always tick. Setup follows the layout of the It Shall Not Tick mod, so settings carry over between the two. Its build for 1.21.1 was released on 2024-08-22 under the MIT License, and it is not open source. It runs on the server alone, so players need nothing extra to join.

Key features

  1. Distance-based ticking

    Entities stop ticking once they are farther from every player than the configured distance, and resume when a player moves closer.

  2. Configurable blacklist

    Entity types placed on the blacklist keep ticking regardless of distance, so essential mobs and machines are not frozen.

  3. Large modpack gains

    The author states up to a fourfold performance increase on large modpacks that have many entities ticking far from players.

Compatibility

Latest build for each game version and loader.

1.21.1Not available2.0.0
1.21Not available2.0.0
1.20.12.0.0-build.9999Not available
1.202.0.0-build.9999Not available
1.19.22.0.0-build.9999Not available
1.18.21.0.0-build.9999Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

It Shall Not Tick (ISNT) is a Forge-only option for 1.18.2 – 1.19.2, with the client and server environment and the MIT License. Does It Tick? runs on Fabric, Forge and NeoForge for 1.20 – 1.21.1 as a server-side mod under the GNU Lesser General Public License v3.0 only.

ModLoadersGame versionsEnvironmentUpdated
No See, No TickForge and NeoForge1.18.2 – 1.21.1Server-side only2024-08-22
It Shall Not Tick (ISNT)Forge1.18.2 – 1.19.2Client and server2022-11-13
Does It Tick?Fabric, Forge and NeoForge1.20 – 1.21.1Server-side only2025-03-27

Questions

Does No See, No Tick need to be installed on clients?

No. Server owners install it, and players connect with no copy of their own.

More from askaban23

All projects

What the author says

"No See, No Tick" is continuation of "It Shall Not Tick" by Gaz_ (MIT Licensed) which was abandoned An alternative to "Does It Tick?" by TeamDeusVult for newer Minecraft versions.
askaban23, on the Modrinth page

Official listing

Owner
askaban23
Published
2023-12-23
Updated on Modrinth
2024-08-22
Facts verified
2026-10-15