No Aggressive Mobs
by CodaLark
No Aggressive Mobs removes most hostile mobs from natural spawning and adds crafting recipes and loot sources that replace the items those mobs once supplied.
What it does
Players who prefer a calmer world can use the mod to take out most aggressive mobs, which otherwise make it hard to collect some important items. Items that once came only from monsters are now crafted, smelted or gathered from mining and from passive creatures instead. Peaceful play no longer strips away every challenge, because the mod keeps the difficulty level meaningful.
Prey animals are changed so their drops feel more realistic, and carrots, potatoes and beets can be found in tall grass. Missing recipes are added so that the replacement items can be made in the crafting grid. The mod is published for NeoForge only, for 1.21.4, and it works on the client or the server, with neither side required to run it.
Key features
Fewer aggressive mobs
Most hostile mobs are removed from spawning, so the world feels less threatening without switching to peaceful mode.
Alternative item sources
Items that only hostile mobs used to drop can be crafted, smelted or mined from non-hostile sources.
Realistic prey drops
Prey animals return drops that fit their nature, rather than the same generic loot as before.
Added recipes
Recipes for the replacement items are added so the new routes to materials are available in the crafting grid.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Peaceful-style survival
Players who want to build and explore without frequent fights, yet still need materials, can use the mod to keep resources reachable.
Who it’s for: Players who find hostile mobs tedious and server owners who want a gentler survival setting without removing every source of progress.
How it compares
Disable aggressive animals for Overly-Realistic covers 1.21.6 – 1.21.8 for Fabric, Forge, NeoForge and Quilt, is server required with optional client, and is released under CC0 1.0 Universal. NoobGuard runs server-side only on NeoForge for 1.21 – 1.21.3 under the MIT License, and No Hard Feelings is server-side only on NeoForge for 1.21.1 and open source under CC0 1.0 Universal.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| No Aggressive Mobs | NeoForge | 1.21.4 | Client or server, optional | 2025-07-16 |
| Disable aggressive animals for Overly-Realistic | Fabric, Forge, NeoForge and Quilt | 1.21.6 – 1.21.8 | Server required, client optional | 2025-08-28 |
| NoobGuard | NeoForge | 1.21 – 1.21.3 | Server-side only | 2024-11-01 |
| No Hard Feelings | NeoForge | 1.21.1 | Server-side only | 2025-07-10 |
Questions
Does No Aggressive Mobs need to be on both sides?
Which loader does No Aggressive Mobs use?
Is the source code available?
In the catalog
No Aggressive Mobs is one of 11,058 Mobs mods on ModsFinder, and one of 4,974 Mobs mods for NeoForge. 17,979 mods support Minecraft 1.21.4.
Similar mods
What the author says
We all love playing minecraft, but not everyone likes facing hostile mobs, so we usually disable them. The problem is that it's impossible to get so many important items without monsters! Moreover, the peaceful regime simplifies everything too much. When I created this mod, I decided to fix a bunch of things that…
Official listing
- Modrinth page
- modrinth.com/mod/no-aggressive-mobs
- Owner
- CodaLark
- Published
- 2025-07-16
- Updated on Modrinth
- 2025-07-16
- Facts verified
- 2026-10-15
