ModsFinder

New:Sim-U-Kraft turns an empty plot of land into a city, with a City Core, claimable chunks and residents who build, farm, trade and haul goods.

ForgeNeoForgeClient and serverGNU General Public License v3.0 onlyOpen source1.20.1 – 1.21.1

What it does

A city starts with a City Core. From there a player claims chunks, manages the city's funds and grows its population. Buildings are picked from the Build Box, previewed in the world and confirmed, after which hired builders gather materials and construct them. Residents take on roles in construction, planning, agriculture, retail, manufacturing and transport, letting a small settlement expand into housing, fields, stores, plants, storage buildings and item paths.

The simulation runs on the server, which handles city data and resident work, while the client draws the HUDs, screens, building previews and status updates. The mod is built for both singleplayer worlds and dedicated servers. LDLib is required, and the matching LDLib2 build is needed for each supported Minecraft version. Files are published for NeoForge and Forge across 1.20.1 and 1.21.1, with 2.2.0 for 1.21.1 as the latest NeoForge file and 1.1.0-fix-v1-1.20.1 as the latest Forge file for 1.20.1.

Localization is available in English and Simplified Chinese, and client and server options can be configured. An optional setting highlights city areas on a world map. The code is released under the GNU General Public License v3.0 only, and the source code and issue tracker are public.

Key features

  1. City Core and land claims

    A City Core founds the settlement, and chunks are claimed to mark the city's territory.

  2. Build Box construction

    Buildings are chosen from the Build Box, previewed in place and confirmed before hired builders begin work.

  3. Resident roles

    Residents take on roles in construction, planning, farming, commerce, industry and logistics.

  4. Production network

    Farms, shops, factories and warehouses can be connected by item routes into a single production chain.

  5. City area highlighting

    An optional setting shows city areas on a world map.

Compatibility

Latest build for each game version and loader.

1.21.1Not available2.2.0
1.20.11.1.0-fix-v1-1.20.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

LDLibLDLib is a libarary mod for custom rendering, modular gui.
Required

Use cases

Who it’s for: Players who enjoy city builders and management play, and server owners who want a resident settlement system on a shared world.

Questions

Does New:Sim-U-Kraft need LDLib?

Yes. LDLib is a required dependency, and the LDLib2 build that matches the Minecraft version must be installed alongside the mod.

Which loader and version should be used?

Files exist for NeoForge 1.21.1 and Forge 1.20.1. The NeoForge build is the newer one, dated 2026-08-14.

Does the server need the mod?

Yes. Servers that run it need every player to install it too.

Can the city be shown on a map?

Yes, through the optional highlighting setting that marks city areas on a world map.

In the catalog

New:Sim-U-Kraft is one of 2,072 Economy mods on ModsFinder, and one of 1,010 Economy mods for Forge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

New:Sim-U-Kraft is a city-building and NPC life simulation mod for Minecraft. It lets you found a city, claim land, place buildings, hire citizens, and turn a simple settlement into a working town with construction, farming, commerce, industry, and logistics. The mod is available for Minecraft 1.21.1 on NeoForge and…
NSUK新模拟大都市开发组, on the Modrinth page

Official listing

Owner
NSUK新模拟大都市开发组
Published
2026-04-19
Updated on Modrinth
2026-08-14
Facts verified
2026-10-15

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