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PlayTime Limiter

by EricReck

PlayTime Limiter lets server owners cap how long each player stays online per session and enforces a mandatory break once that time runs out.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

Each player receives a session allowance of playtime, and the default allowance is 120 minutes. A boss bar at the top of the screen shows the remaining time and turns from blue to yellow to red as the session runs down. Chat alerts warn the player when 30, 10, 5 and 1 minute remain.

When a session ends, the player is disconnected and must wait a configurable cooldown before rejoining, 30 minutes by default. Admins can change the base session length and the cooldown globally or for an individual player while the server runs. Changing these settings requires operator permissions at level 2, through the Commands Requires Operator Permissions mod, which must be installed alongside it.

The mod is built for servers that want to encourage healthy gaming habits and manage connection time. It is a NeoForge mod for Minecraft 1.21.1, and it is released under All rights reserved, so it is not open source. Every player and the server need a copy of the mod.

Key features

  1. Session limit

    Each player gets a fixed amount of playtime per session, with a default of 120 minutes.

  2. Boss bar timer

    A bar at the top of the screen shows remaining time and changes from blue to yellow to red as it runs down.

  3. Chat warnings

    Automatic notifications are sent at 30, 10, 5 and 1 minute before the session ends.

  4. Mandatory break cooldown

    When a session ends, the player is disconnected and then waits through a cooldown that can be configured, with a default length of 30 minutes.

  5. Live admin controls

    Operators can change the base session length and the cooldown for the whole server or for a single player while the server is running.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Managing connection time on a server

A server owner can cap how long each player stays online in one sitting and enforce breaks between sessions.

Encouraging healthy play habits

The mandatory break and visible countdown give players a clear point to stop before a new session starts.

Who it’s for: Server owners who want to limit session length and enforce breaks, and admins who need to adjust limits for individual players while the server is running.

Questions

Does PlayTime Limiter need Commands Requires Operator Permissions?

Yes. The Commands Requires Operator Permissions mod is required so that admins can use the level 2 commands that change session and cooldown settings. It must be installed next to PlayTime Limiter.

Does PlayTime Limiter have to be installed on both sides?

Yes. Servers that run it need every player to install it too.

Which loader and version does PlayTime Limiter support?

The mod is published for NeoForge only, for Minecraft 1.21.1. The latest file is 1.0.0 for 1.21.1, dated 2026-04-06.

In the catalog

PlayTime Limiter is one of 8,016 Management mods on ModsFinder, and one of 2,689 Management mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Playtime Limiter is a mod designed for servers aiming to promote healthy gaming habits and manage player connection time. It implements an automated system of sessions and mandatory breaks. ⏱️ Session Limit: Every player has a restricted amount of playtime per session (120 minutes by default).
EricReck, on the Modrinth page

Official listing

Owner
EricReck
Published
2026-04-06
Updated on Modrinth
2026-04-06
Facts verified
2026-10-15

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